
Recently picked of a Headband of Intelligence +2 for my PC. Headbands like this have an associated Knowledge skill (Nature in this case) which is treated as always maxed out, consuming the skill points granted by the bonus to intelligence Since my Int modifier went up by 1, i gain 1 more skill point per level, all those points automatically go into Knowledge(Nature) Recently found out that by typing "+[[@{level}]] to Knowledge(Nature)" into a custom buff and keeping it active on my character sheet, that i can keep the bonus to Knowledge (Nature) consistently maxed out, but the problem is that this doesn't consume the skill ranks like it should, the bonus just goes into the "Misc" tab instead. Is there any code or macro i could use in the Custom buffs section that could either move the +level bonus into the "Ranks" section, or at least add a "-level to Skill ranks" to my sheet? Otherwise the sheet is going to be constantly thinking i have extra unspent skillpoints when really i don't.