
The latest update added "Base Opacity" to tokens. For some reason, whenever I make a new character sheet and set up a token for them, the base opacity is 50% by default when I save the token settings. This also happens when I edit an existing sheet's token properties that was created before the update. Game is a D&D 5e in Jumpgate. Let's go through this step by step: 1. Create new character sheet, or open one whose token has not been edited since before the update. 2. Open "Edit token properties" 2.1. The "Base Opacity" says it's at 0% at this point (for me), but the field shows it in the middle. 3. Click "Save Settings" 3.1 The "Base Opacity changes to 50% now. Workaround: Every time setting new token properties or editing an old sheet's token, set the opacity to 100% manually. It seems like a newly created token lacks an opacity value, and sets it to 50% by default if it saves without a value. Feels a bit unnecessary having to change something every single time I create a new NPC as a DM, or setting up a player's new token. It happens every single time for me, but not for a friend of mine who also runs a 5e game in Jumpgate. For him, the base opacity is 100%. I have no idea why there's a difference between our "default" opacity. Edit: Game settings have a thing for base opacity for all tokens. It's set at 100%. I tried changing it and then put it back to 100%. No change.