I tried this out in two of my games, one using Jumpgate and the other my legacy backup. It looks like in legacy, the upper left corner of the text box snaps to the nearest grid vertex while in Jumpgate the text box is vertically centered to the nearest grid vertex. In k2i3n4g5 's post, the size of the text in relation to the grid only makes it look like the text baseline is involved. k2i3n4g5 said: keithcurtis said: That's likely a heavier lift than it sounds, since the system would likely need to dive into the font metrics. I would agree if not for the fact that was how grid snapping worked before. I'm assuming it's a weird Jumpegate bug/change.