Version 1.2.4 of Teleport has been checked in and should be available on one-click. Update to Teleport to version 1.2.4: Fixes issues with encoding of teleport targets on tokens as raw JavaScript objects and replaces this with JSON encoding and decoding Creates tokens on target pages if they don't exist and it is possible (can use tokens from Marketplace if the sandbox is set to Experimental) Copies status of teleported cross-page tokens if they already exist on a target page. Has catches to correct entries as they are used or edited to convert old notation to JSON notation. Important to note: it appears that some transference of older campaigns to Jumpgate may de-link or de-register portals, and portals may need to be re-registered. This should also fix issues with select-version teleport (where one token matches to many but is set to select) both on-page and cross-page. Please report any new bugs in this thread if you try it out, it should be more stable, I've given it a stress test with other users. Planned improvement is collision detection at destination for other player tokens to place them in adjacent valid spots. This will not be for a bit, as I've got to work with the math and settings and detection of collision with walls and other tokens to determine valid spaces for hex and square and other grids.