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MonsterHitDice - Jumpgate issue

1750471488

Edited 1750473749
Tilt
Pro
I just broke down and copied my game over to Jumpgate and unfortunately MHD does not seem to be working correctly for me. Note: I am running a 1st edition game On my old game, I would have my Bar 1 set to the attribute of hitpoints (for characters, or npcs where I did not want MHD to do anything) and it would not do anything due to the rule of  " The default token for the character needs to represent that creature but   should not   have the bar used for hit points linked to an attribute." - Perfect! However, in Jumpgate it is re-rolling their hit points even if I have Bar 1 set to an attribute. I have double checked my MHD settings and they are exactly the same between both games. By chance does anyone have any ideas? Thank you in advance
1750476604
Andrew R.
Pro
Sheet Author
Make sure you are running the Experimental   API Sandbox Version in a Jumpgate game.
Andrew R. said: Make sure you are running the Experimental   API Sandbox Version in a Jumpgate game. Thank you for that suggestion, unfortunately it does the exact same thing.
1750535277
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Tilt! Monster Hit Dice recently went through some changes to agree with Beacon, which were subsequently rolled back. Did you install using One-Click, to ensure you have the latest version? In any case, I'll ping the author, the Aaron, in case he can shed any light.
1750538424
The Aaron
Roll20 Production Team
API Scripter
I had to roll back the beacon support for MHD. If you're using the 2024 sheet, it isn't going to work. 
The Aaron said: I had to roll back the beacon support for MHD. If you're using the 2024 sheet, it isn't going to work.  HI Aaron,  I am currently using the Advanced Dungeons and Dragons 1e sheet.   I have tried removing the script and re-adding it.  Currently using version 313 and I have tried both default and experimental, but it does work on the non-jumpgate version of my game.    In the jumpgate version, It just is not respecting the fact that my Bar1 is linked to an attribute. Thank you very much
1750607742
The Aaron
Roll20 Production Team
API Scripter
Hmm. Ok, I’ll take a look. 
Hi Aaron, will ever work with the 2024 sheet? Or is there something about beacon that makes it not even possible?
1752117270
The Aaron
Roll20 Production Team
API Scripter
It's more complicated, which has prevented me from working on it. I'm hoping things settle down a bit soon and I can devote some serious time to API scripts. 
Understood Aaron! Thank you for everything you do!
Just poking at this topic to see if by chance anything has been looked at.   No hurry at all, for now I am just toggling off the script when not actively placing monsters in prep.  Thanks