Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

July 2025 Roll20 Reserve: Summer of Adventures

1751383609

Edited 1751522481
Anne R.
Roll20 Team
Our July 2025 reserve adds a new adventure to your arsenal: Palace of Drakes. Fight for gold, glory, and the restoration of an ancient royal family in this action packed Drake-themed adventure for level 7 characters, created and fully prepped for Roll20 by Derek Ruiz &amp; Elven Tower Adventures. &nbsp; What is the Palace of Drakes Adventure? In Palace of Drakes , a group of level-7 adventurers visits a famous parlor for mercenaries and sellswords called the Dead Cat's Tavern. A place where warriors perform feats of strength and fight in a competition they call the Fiery Crucible. This is all made for fun and spectacle but there is a reward of 100 gp for the weekend tournaments. All competitions are done in good faith and never to the death. The place is in trouble because of a high concentration of drakes from the nearby mountain range that swoop down to attack cattle and farmers. The farmers look for protection behind town walls and the mercenaries are at a loss of what to do after three adventuring parties failed to return victorious. The adventurers must travel up to the mountain top to a ruined castle that belonged to a royal family line that ruled the land centuries ago. What no one knows is that the royal heir has returned to unearth his family heirloom, a powerful artifact that may help him restore his house and reputation. The only thing that opposes him are the recently arrived team of adventurers and an oversized drake creature that refuses to bow down to his will. This adventure can easily be placed in any campaign setting. Palace of Drakes can be played as an independent one-shot or as a cool chapter in your campaign setting. The whole adventure has an estimated duration of 5 to 7 hours. How to Claim Navigate to <a href="https://roll20.net/reserve" rel="nofollow">https://roll20.net/reserve</a> and use "Claim Now." After claiming, you will see a pop-up verifying your claim. NOTE: Since this reserve item contains an addon and an art pack, your game will start with the addon, but you’ll need to access your token assets in the Art Library tab on the VTT. You will find all of your claimed Art Packs listed there. If trying to find them using the in-VTT search, we recommend searching for the individual pack titles in the bundle (example: “So You Walk Into a Tavern”). To access your adventure addons from this reserve, after claiming, you will see a pop-up window verifying your claim. Clicking the "Create Game" button will automatically add the Addon to a new campaign.&nbsp; If you prefer to utilize the Addon with an existing campaign, utilize the Addons drop-down menu on the Game Details page and enter the name of the addon. After you claim it, it’s in your library, it should pop up as an option.&nbsp; With that, the Roll20 team wants to wish all of our subscribers “happy adventuring!” Go forth and conquer the challenges set before you. Have feedback for the partner who created these assets? Let us know and we will happily pass it along. Thank you!&nbsp; Explore more Elven Tower Adventurse! Elven Tower Adventures creates maps, adventures, and all kinds of RPG-related content every month. The following adventure Add-Ons are some their our favorite recommendations from their store. You can always visit their store for more options. One-shot Adventures Bundle PACK Heroic Quests - MEGA BUNDLE Dungeon Vault One-Shots - MEGA BUNDLE Krakore's Mirror - Level 3 Mystery in the Chicken Church - Level 4 Forest Guardian -Level 5 Palace of Drakes -Level 7 Tomb in the Depths -Level 5 Faith for Fools -Level 4 The Starry Throne -Level 8 Exploration of Willow Castle -Level 7 Fury of the Snakefolk -Level 8 The Blade of Fire -Level 5 Of Dryads and Men -Level 3 Webs of Hatred -Level 3 Dance of Pales -Level 4 Hidden Dragon -Level 5 Living on a Prayer -Level 6 Sympathy for the Devil -Level 3 Rolling in the Deep -Level 4 Dust in the Wind -Level 10 Die with Your Boots On -Level 6 In the Hall of the Mountain King -Level 7 Curse of the Eternal Undead -Level 7 The Fabled Sword -Level 10
1751416292
Gold
Forum Champion
Happy July!&nbsp;
System specific is a garbage offer. Luckily I don't subscribe for the perks and see that you may feel the need to brown nose the big corporation that is Hasbro and it's adherents. This post will change nothing, but I felt the need to voice my discontent.
Most system-specific content can be modified for use in other games, or at least mined for maps and encounter ideas. I buy a Pro subscription for access to MODS and the transmogrifier but appreciate this added bonus material. A Pro subscription costs less than $10 (U.S.) a month. How much TTRPG content of this type have you see offered for that price? From what I've seen not too many creators make system-generic content. Also, although this site is not system-specific, D&amp;D accounts for almost &nbsp;more than half of the games being played here (Corrected after checking on Google). Eric M. said: System specific is a garbage offer. Luckily I don't subscribe for the perks and see that you may feel the need to brown nose the big corporation that is Hasbro and it's adherents. This post will change nothing, but I felt the need to voice my discontent.
1751648436
Gold
Forum Champion
Rick A. said: From what I've seen not too many creators make system-generic content.&nbsp; The Marketplace is filled with 1000's of system-generic Map Packs, furniture, tile sets, token packs, token markers (status markers), Animations, audio soundtracks...&nbsp; I think what you mean is that not too many creators produce system-generic Adventure modules.&nbsp;
Correct. Since this particular offering is a module, I didn't specify. I should have. Gold said: I think what you mean is that not too many creators produce system-generic Adventure modules.&nbsp;