
I have a ranger player whose attacks are being flagged as having disadvantage due to the Heavy property, even though they have 19 Dexterity. I’ve been trying to find a setting in the item that would make it check for Dexterity instead of Strength, or to temporarily remove the Heavy tag, but I can’t find anything. Any help would be appreciated, as my player is feeling discouraged seeing their attacks always at disadvantage, especially since this wasn’t happening before