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D&D 2024 NPC Sheet – Quick Updates

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Edited 1755702264
Dean
Roll20 Team
Hey all! We’ve received a lot of great feedback from you last week about NPC in-line editing , both in our Discord stage and on reddit/socials. Based on your feedback, we’ve made a few small-but-useful immediate improvements to the NPC sheet! In-line Editing is Now Easier to Access ALL NPC views now include a clear Edit button to enter in-line editing mode. It is no longer confined to Stat Block view. Stat Block View Now has Top Bar We’ve added the Whisper Roll toggle and Advantage/Disadvantage toggle to Stat Block view, so you don’t need to swap views to change settings.   These changes are live now. We know there’s more to tackle, and we’ve heard feedback on spell lists in Stat Block view, but keep the feedback coming! With that, I’d love to know... As a GM, which NPC sheet layout should be the default? <-- Stat Block view:  Do you want the minimal info necessary, taking up as little screen space as possible? --> Compact view:  Or do you prefer a more detailed layout with clearly organized sections and actions? You can switch views anytime, and change defaults in game settings, we’re just looking for GM preferences.  More on NPC In-line Editing: Phase 2 coming soon!
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I vastly prefer statblock view for the following reasons: Eleven years of training has led to being able to quickly discern the important elements to get the idea of the threat level and capabilities of a creature. It requires less scrolling to get to actionable bits It's more similar to the 2014 sheet NPC view. Since I run a hybrid game, that means that I can process information from different sheets more quickly on the fly.
Also stat block view, quicker and more compact lets me access everything easier, especially if I have multiple npc's to cycle through
Definitely preferring the stat block view.  I understand why the other views are there, providing white space (er, black space) to allow the eleventy gazillion options and variants and exceptions to everything -- but when I'm DMing in game, screen real estate is a precious commodity, and I want those lovely compact stat blocks.
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Edited 1755760236
Inline Edit is really nice, and I too pref Stat-block view. Is there a plan to Bring Resource counters to NPC sheets (be it as a number or as fillabel boxes)?
1755761922
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Lorienna said: Inline Edit is really nice, and I too pref Stat-block view. Is there a plan to Bring Resource counters to NPC sheets (be it as a number or as fillabel boxes)? If there aren't, there is now the option in your settings to add a fourth token bubble to your game, which could be set aside for such resources.
How about independent spell slots, when I have multiple casters of the same type, if you decrement one casters spell slot, it decrements them on the other.
What I really want (really really want) is NPC sheets in the sidebar. A clickable, functional Bestiary entry, if you will. That way it's off the table and not obscuring my view. Savage Worlds does it with a macro and its shockingly useful.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Plural said: What I really want (really really want) is NPC sheets in the sidebar. A clickable, functional Bestiary entry, if you will. That way it's off the table and not obscuring my view. Savage Worlds does it with a macro and its shockingly useful. Hey Plural! Not the same thing, but you realize you can double click the sheet header to collapse the sheet? Those collapsed sheets can all be moved to one area of the VTT. When expanded, they will expand to the size and position they had before they were collapsed. (Note: this only works if you don't pop your sheets out into a separate window.
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Edited 1755919893
keithcurtis said: Plural said: What I really want (really really want) is NPC sheets in the sidebar. A clickable, functional Bestiary entry, if you will. That way it's off the table and not obscuring my view. Savage Worlds does it with a macro and its shockingly useful. Hey Plural! Not the same thing, but you realize you can double click the sheet header to collapse the sheet? Those collapsed sheets can all be moved to one area of the VTT. When expanded, they will expand to the size and position they had before they were collapsed. (Note: this only works if you don't pop your sheets out into a separate window. Yes, I know. I find it distracting. Let's be honest. No one actually wants to spend their time looking at the 2024 sheet or its hideous mutant spawn. Most would prefer the thing had never been created in the first place.
As a GM, which NPC sheet layout should be the default? I'm not really sure what question you are asking.  Do you mean which view is open on an absolutely new sheet just created?  Because it seems to remember what layout I used previously, and that's really all I care about.  I can easily switch a new sheet to the view I want.  The default can be anything as far as I'm concerned. But once I put a sheet in a specific view, I definitely want that remembered for that sheet. As for what I'd use: stat block, hands down.  That's partly because I'm used to the 2014 NPC layout, but it's also because it's small, and saves screen real-estate, which matters a lot if I want several open during a session.  You still can't get it quite as compact as the 2014 sheet, but it's close: (2014 orc on both sheet versions, since I don't own the 2024 books in digital) Part of the excess it the white title section, which is just larger on 2024 sheets.  Part of it is the black border.  You can't eliminate the bottom without creating a scroll bar, and you can't eliminate the small side borders outside the "tile" that contains the info (a triumph of form over function). But that's really a nit.  Stat Block is a solid improvement over the other views if you want the essential info in a compact form. It would, however, be nice if statblock could take a two column form for when conserving height on screen matters more.  With the 2014 sheet, it just reformats to two column if you widen the window.  That's not true of the 2024 stat block view.
Stat Block View.  As a DM, when I open a monster stat block, what I would want to see is an interactive version of the official D&D 5e stat block displayed with all its original colors, readable font, and clean design, rather than any of the versions presented here. By default, I want the sheet to be usable for play and I don't want edit options cluttered about until I enter a dedicated edit mode for the sheet.
yes