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Map Tiles Front-to-Back not holding

I'm discovering that while player tokens seem to hold their front/back state now, having multiple tiles overlapping on the map layer doesn't seem to stick. Each time I load the map, I have to adjust what's in front/back in order to make it right.
I've experienced this as well, it's a problem.
This should have been fixed in the June 25th update. Is it still happening?
Well, it's happening to me, and I'm new. Whenever I log on (in addition to deleted map items reappearing) many of my "floor" tiles are now above my "wall" tiles or above my "bloostain" tiles. Windows Windows 7 Screen Resolution 1680 x 1050 Firefox 14.0.1 Browser Size1680 x 920 Color Depth24 Javascript Enabled Flash 11.3.300 Cookies Enabled Mozilla/5.0 (Windows NT 6.1; rv:14.0) Gecko/20100101 Firefox/14.0.1
I experience map tiles and doors on the map layer shifting Z position every time I try to change the Z position of character tokens. (Firefox 13.0.1, XP SP3)
Actually, maybe I'm not having this problem. Maybe it's just old, deleted content showing up and overlapping. I'll continue testing.
Ok, tested. Definitely losing the z-order on apparently random tiles.
That's strange. I haven't noticed it since the fix myself, but nevertheless, I'll put it on the bug list, and we'll see if we can squash that pesky glitch.
Suddenly, I'm unable to reproduce the problem. I used to use the "exit game" button to quit, but now I'm just closing the browser. I still can't reproduce the problem now, even with the "exit game" button, but maybe there's something to that.
I am having this issue as well, losing it between pages and even layer switches on the same page, let alone logging back in to continue a project.
After the update, I have no issues...Yeah Devs!
Good! Thanks for following up and let us know!