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[DM] [LFG] [Paid $20 Weekly] [Professional] [New Player Friendly] Saturday 6–9 PM EST — “Relics of the Vanished King” (Custom Homebrew World, Levels 3–20)

Hello! My name is Justin. I am 34 and have been playing D&amp;D for over 10 years, first introduced through Critical Role . I have finished six long-term games on Roll20 and Foundry, including one that reached level 30 using the Epic &nbsp;PHB from DMsGuild, and four others that reached level 20. I have also played as a PC, but I truly enjoy DMing the most, creating a balanced mix of storytelling, roleplay, and combat. Experienced DM I’m patient, know the Roll20 interface well, and enjoy helping others learn. I love bringing new players into the game and creating stories that last. Across my four long-term groups that have run for six years (aside from holidays), I’ve missed only a handful of sessions. I’m almost always available on Discord for lore discussions, rules help, story ideas, or just to talk D&amp;D. What to Expect from the Campaign A fully homebrewed world designed to reach level 20 Inspired by mythology, religions, and high fantasy A balanced mix of exploration, roleplay, and combat variant and homebrew rules.&nbsp; At level 5, every character begins with a unique magic item we craft together, which evolves every 5 levels if certain hidden criteria are met Sessions average around 3 hours Campaign duration determined by player progress Campaign Backdrop Four hundred years ago, the immortal king Aina ruled all from his throne in Silverwater. Truly immortal, untouched by magic or time, he watched empires rise and fall, armies conquer and vanish. Yet immortality became his prison. Desiring only an end to endless existence, he abandoned his crown and vanished into myth, leaving the world to its own devices. In his absence, chaos has grown like wildfire. The Kingdom of Silverwater, once a beacon of order, now teeters on the brink of collapse. To the south, a coalition of Dragons, Kobolds, Lizardfolk, and Dragonborn wages a relentless war, seizing land, treasure, and influence with ruthless precision. Whispers always tell of Aina’s return, or of those who would claim his throne in his stead. Some say he watches unseen, testing and judging, ready to intervene in ways no one can comprehend. Others seek fragments of his power—relics from the era of his reign, scattered and dangerous. The year is 400 AAA (After Aina’s Abdication). Silverwater struggles to hold its borders. Spies wander the streets, and alliances form and break as quickly as they are made. Bizarre creatures from Aina’s age stalk the land, and old prophecies stir once more. Our story begins in the southern borderlands of Silverwater , in the small hamlet of Melio , a town caught between invading armies and desperate soldiers. Mercenaries, adventurers, and spies are dispatched to uncover enemy plots, recover lost relics, and protect the people. The throne of Silverwater remains empty, but not for long. Payment Policy $20 per person, per session (3 hours or longer) Payments made via PayPal Continued play requires consistent payment No refunds This game requires payment to the Game Master at a rate of $20 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce private arrangements. <a href="https://app.roll20.net/campaigns/details/20424316/relics-of-the-vanished-king" rel="nofollow">https://app.roll20.net/campaigns/details/20424316/relics-of-the-vanished-king</a> If you are interested, message me here &nbsp; I can answer in more detail on Discord.
Looking for 5 players total. Groups are fine. willing to go as low as 4 and as high as 7 if you are a premade group. also willing to change some hours if your a fully premade group
Still Looking for 4-6 for next weekend.
Still looking for 4-6
looking for 3-5