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Can we PLEASE get something better than "to back" and "to front" in the map layer???

I'll try to explain my conundrum. For years, making maps in roll20 has been a chore for one simple reason that to me, a simpleton when it comes to coding/programming/yadayada, SHOULD be an easy fix. Items can ONLY be be sent to the furthest back (behind the background, which means I cant acces it unless I move around the background) or to the absolute front. WTrying to fix it just one step over others is an absolute nightmare  when you have several modular parts leyered over and under one another. PLEASE PLEASE PLEASE give us the option to just make items move one step up or down, not ALL the way. 
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Coral! I agree that this is frustrating. If you want to put it into the suggestion forum, I'll add my vote to it.
1767032100
Gold
Forum Champion
By the way,  Just for some technical terminology,  The layer-stack is usually called the Z-Order or the index  and I agree it would be very powerful if we had control over the full order of that like in Photoshop 
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Edited 1767046189
timmaugh
Forum Champion
API Scripter
Another tab by the Chat, Journal, Collection tabs, etc. Every token in depth order on the map... draggable up/down by a handle, the same way you can drag items in the journal. Then you can visually see their depth. Would also be SUPER handy to have buttons for each: __________ __________ [ Select ] [ Unselect ] ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ̅ ...or just a single, togglable button that indicates "Selected" state... though that may be difficult since every player's interface would have a different set of selected tokens. Then you wouldn't have to move tokens that are on top of the token you want... you could just add the buried token to your selected group by clicking the correct button!