Hi all, I'm working on a macro for a game of Black Star (aka Star Wars with the VIN number scraped off) and I'm using custom character sheets. The sheets hold information for the Character (obviously), their Droid if they have one and their Ship if they have one. I'd like to have a rollable-table token with the 3 images, and a Token Action macro so the players can select the appropriate image and stats for the action at hand. I'm having a few issues, but focusing on one thing at a time, I noticed that when I reset the bar values the number set will be carried over to the "old" variable. For example, for the Character bar2 represents their force power, if any. The stat is listed as will or currWill. My test character as no force power, so the value is blank. For Ships, bar2 represents the ship's shield strength, listed as rideShields or rideMaxShields. When I toggle from Character to Ship, the character's will value gets set to the ship's rideShield's value. My expected behavior is that the bar displays the selected value, and nothing is modified. The tokenmod is as follows : !token-mod {{ --set ?{Choose Token |Character, currentside#1 bar1#0 bar2_max#0 bar2_link#currwill bar3_link#currresolve bar3_max#7 name#Character |Droid, currentside#2 bar1#0 bar2_max#0 bar2_link#currwill bar3_link#currresolve bar3_max#7 name#Droid |Starship, currentside#3 bar1_max#5 bar1_link#rideHealth bar2_max#5 bar2_link#rideShields bar3_link#currresolve bar3_max#7 name#Ship } }} Any help would be appreciated.