I am having trouble getting the Group Check / Apply Damage script working on my roll 20 game. I am using jumpgate and I am using a Pre-Made Adventure - Lost Mine of Phandelver (purchased from roll 20) I have the following scripts installed TokenMod, GroupCheck and ApplyDamage.js. I think something is going on with the GroupCheck and ApplyDamage scripts because I keep getting errors in the sandbox. Here is the Mod Script that I am using which works but won't do anything once I run it !group-check {{ --?{Ability Save|Strength,Strength Save|Dexterity,Dexterity Save|Constitution,Constitution Save|Intelligence,Intelligence Save|Wisdom,Wisdom Save|Charisma,Charisma Save} --process --subheader vs DC ?{DC} --button ApplyDamage !apply-damage ~dmg [[?{Damage}]] ~type ?{Damage on Save|Half,half|None,none} ~DC ?{DC} ~saves RESULTS(,) ~ids IDS(,) }} Any suggestions to get this to work?