Roll20 already lets us assign background music to a map, which is great for setting tone. But during play, scenes change constantly. Combat starts, a villain appears, tension spikes, or the party makes an unexpected choice. When that happens, we need to change the music quickly. Right now, that means opening the Jukebox, finding the track, stopping the current one, starting the new one, and adjusting volume if needed. It’s not terrible, but it absolutely breaks pacing in dramatic moments. It would be incredibly useful if we could place map-based audio triggers: small pins or GM-only buttons on the map that are tied to specific Jukebox tracks or playlists. The idea would be: Place a visible or invisible “audio pin” on the map. Assign a specific track or playlist to it. Choose simple behavior options like: Play immediately Fade into this track Stop other tracks first Loop or one-shot These would be GM-only and function similarly to other map-layer tools.