"Slaves!" calls Tiadora, clapping her hands sharply. A number of attractive men and women dressed in dark livery enter at her summons. "These people are our guests. I want them cleaned, dressed, and refreshed. Quickly." She glances once again at Grumblejack. "And show ... that to the stables." The slaves hustle to obey. You are led through the dark halls of the manor to separate rooms, each comfortably appointed. The house is nowhere near as run-down as it looks outside, and after prison cells and the struggles to cross the moors, it's pure luxury. You are provided with an opportunity to wash up, a selection of clean, dry clothes -- all perfectly sized to you -- and a platter of hot food with pitchers of water and wine. The wine proves to be spiced with something that has healing properties. The men and women in livery serve efficiently and unobtrusively, and in perfect silence. There is a somewhat blank quality to their expressions which reminds Sandra of Sergeant Blackerly's look when Tiadora visited the prison. As strange as it may be, the treatment cannot help but ease the pain of your wounds and the stresses of the journey. Game effects: You receive a full heal-up.