Instead of using the default "!TA" in chat to create the token actions, you can create a macro that only includes the information that you want. This Thread lists all the options that can be used. This is the macro that I use for NPCs. If you remove "init", it will skip creating the button for rolling initiative. I designate the "name" variable because that identifies the ability buttons by name, rather than character_id to prevent losing functionality when I transmogrify character sheets between game . !ta name attacks bonusactions reactions traits init checks saves spells Note: I leave the init option in there in case an NPC gets added to the turn order after the fact. Also, I leave it on for my players because they like to roll their own character initiatives instead of being included in GroupCheck.