Version 1.0.2 Released You can download it directly from GitHub:&nbsp; <a href="https://github.com/steverobertsuk/roll20-api-scripts/releases/download/CombatEncounterDirector-v1.0.2/CombatEncounterDirector_v1.0.2.zip" rel="nofollow">https://github.com/steverobertsuk/roll20-api-scripts/releases/download/CombatEncounterDirector-v1.0.2/CombatEncounterDirector_v1.0.2.zip</a> The update should reach the One-Click Installer soon. 1.0.2 Added The Config section of the Command Deck now has a Language button, which opens a drop-down of all 24 languages, and a table of the languages available (flag and code, English name, native name), as in the other MidNite Shadow mods. Its description already said the language could be chosen there. README: a Languages section, and the language setting in the configuration table. Changed The Command Deck and Status handouts now look like CED's chat replies: the same card, title bar, buttons and label/value rows. The Status handout's tables no longer pick up Roll20's handout table borders and white background, and minions show their hit points as "= 1" instead of "-999%". Fixed Auto-number Selected ( !ced reinforce enumerate ) now understands names Roll20's own Advanced Transform &gt; Enumerate Tokens has numbered, such as "Goblin 3 (1)". Before, it kept "(1)" as part of the name and gave "Goblin 3 (1) 1". Changing the language with !ced config language now rewrites the Command Deck in that language straight away. Before, only chat replies changed until the deck was next rebuilt. Original forum post about the release of versions 1.0.0 and 1.0.1 .