Update v0.2 -- Added formula back when manually reseting to a value other than 6. This is a simple script that keeps the Escalation die present in the TurnOrder, and automates bound checking. It makes use of the new Round Counters (Currently just on the dev server, but coming soon to prod I'd imagine). Adds die automatically Stops the increment formula at 6 (configurable) Adds the die back at 0 if it is removed (simple deescalation) Enjoy! GIST: <a href="https://gist.github.com/shdwjk/a48ae61e6b338c90690" rel="nofollow">https://gist.github.com/shdwjk/a48ae61e6b338c90690</a>...