I love the Transmogrifier, but it would be nice if we could transfer macros from campaign to campaign.
Yeah! (And API scripts!!!)
So sad to see this idea or at least the idea to have an easier way to import/export macros does not have more votes.
Here's at least one more...
Absolutely need more votes. +1
Would be simply amazing if we could copy macros.... +1
Oh my God, yes! This is the one flaw in the otherwise amazing transmogrifier. +1
+1 I agree. I've never used macros much until I found a great use for them today in my campaigns. I created a custom template for my monsters/npcs that I assign all their abilities to (makes pretty much every roll just a click of a button for me without having to fill out a full character sheet every time). I always find myself having to look up trait listings (plant traits, undead traits, ooze traits, etc). With Macros now, I can just make a macro to print out all the traits and call it from my character's token ability. They can easily be copied/pasted between campaigns, but being able to transmogrify macros now would be amazing! I keep a "Bestiary" campaign with all character/monster tokens I've created so I don't need to recreate a skeleton every time I need one for instance. I also keep my default sound effects, rollable tables, and decks there too
Definitely and +1 for Aaron's suggestion about API Scripts.
I have not yet used the "Transmogrifier"; silly me, I assumed macros would transfer, since they are "on the sheet"! Roll20 is an epic resource to the RPG community, and macro's are a major feature. Macros give those of us (like myself) overly obsessed with modeling game reality another way to express ourselves, while enabling others who want a less cluttered game experience something to "click", while they focus on what is important to their play-style. Having more portability in macros, and more "drag-and-drop" options for macros within a sheet would encourage more players to explore what Macro's have to offer RPG gameplay.
+1 Absolutely this is needed. I just started tinkering with macros and they are pretty great. But the current process of copying them from game to game is cumbersome.