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Allow tokens to have separate values for their sight and sight visible by others

I have a party that is a pretty good mix of people who have dark vision, low light vision and regular vision. Some of them carry torches, others don't. Grouping a torch token to the player token doesn't work very well and I've had some issues trying to use the carry API script. Can we set it up so that the "Has sight" feature also has a distance on it for how far they can see, but that light is only provided to that token? Then the emit's light can be for everyone to see?
1417759471
The Aaron
Roll20 Production Team
API Scripter
Hi Joe, I recently added a flicker light to my torch script (!flicker-on). It works with a second invisible token and should be better than the carry script. You can then use !torch for darkvision or lowlight vision. Might help in the interim.
1550175366
[Deleted]
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .