For the NPC actions section - Name - Just give the action whatever name you want. ie. Longsword, Shocking Grasp, Fireball, Fire breath, Heavy Crossbow, etc... Action type - Pick what kind of action this is from the drop down list Multiattack - Is this one of the attacks a NPC/monster can use with it's multiattack feature. So if a monster has a multiattack that allows it to Claw, Claw, Bite as a single action and you are adding the Claw data you would pick Yes here. If it was something not on the multiattack list then you select no. All this does is include the multiattack text in the macro output for this action...or not....it doesnt actually perform the multiattack for you. Description - Depending on your needs this can either be some flavour text (ie. "The dragon's belly rumbles and a blast of fire scorches everyone in front of it") or it can be something more mechanical (ie. "Dragon fire breath, 60ft cone, anything flammable not carried or worn is set on fire")....or of course you can combine the two. Effect - Normally used for the actual rolls/outcome of the action such as the attack rools, saving throw details, and any additional effects. See examples below I've included an example below of some of the actions i've added for an Adult Blue Dragon that should hopedully give you an idea of how you can use the NPC actions section. remember though that all output from here is whispered to the GM, and that the larger areas (Description/Effect) can be used however you see fit. The are deliberately kept generic/flexible for the moment. Also bear in mind that the outptut from the macros will be greatly improved with the next sheet update!