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Yes, please! I'm currently using 0.5 grid size and the token markers are pretty much useless when they are so big that they cover a huge chunk of the token.
I'll add my +1 too -- just started running the Dungeon of the Mad Mage purchased module, and this is driving me nuts. It's gonna keep driving me nuts for years too because this is a long campaign. Please add this element scaling option!
They get smaller if you add more token markers. I bet a script could be written where you can specify the minimum number of token spaces you want taken up and it adds blank ones until that number is reached. I'll post here if I'm able to pull that off.
This is the sort of thing that's pushing me to cancel my subscription to Roll20 and switch to Foundry instead. I won't be putting a script together to compensate for the development team dropping the ball on this one. If they continue to ignore this playability issue (which is especially notable on content they're selling in their marketplace), I hope someone else writes a script to add blank token markers to make the visible ones smaller. Seems pretty straightforward, but I no longer feel the need to spend the time to do so myself. One pro level subscription lost, as well as any potential future purchases I might have made on the marketplace. Might have more power than a "+1".
Another +1 here. This seems simple enough, and would be a significant QoL improvement (as well as just making the game seem more professionally done). Accommodating scaling in some things, but not in other, directly related things, is poorly done.
+1 (as I'm currently tripping over this issue) BTW, the new feature to automatically add a label that indicates which layer a token is currently on is nice, but it is an even worse culprit for this reported issue and requested solution. The token selected in the screenshot below is an NPC token that I dropped onto the map and was automatically sized for 1 square. I am doing a modern game with a very large scale battle map, so the small grid squares are a necessity.