
I was thinking that it would be great if I could drag and drop (or some other method) the picture onto the screen to show them the picture and then just delete it. Is something like this possible?
I've done a "slideshow" of sorts. Add some images to your map, resize them so they are small "thumbnails". I often place them around the edge of the screen or just off the map and use Shift+Z to Show all Players. Or similarly keep them on the gm-layer and bring them to the map or token layer as needed.Barry said:
I was thinking that it would be great if I could drag and drop (or some other method) the picture onto the screen to show them the picture and then just delete it. Is something like this possible?
I've used the thumbnails as "encounter keys", gm-only stuff, just click and read. And I've placed thumbnails(so small only the token name can be read) over a map that player's can Zoom and view/read. e.g. Interactive map where player's can click on the token's name to see detail of the area and/or read text.Kevin said:
@Jeremiah - You simply create say Handout1, then archive it. Then you create MasterHandout and in the description field (or I think GM section too) you add the text [Handout1]. Once you save it it will automatically generate a link to it, so that when you access MasterHandout you can click on the link to bring up Handout1.
@Vince - that is a really great and simple way of handling it as well, particularly if you don't need additional data in the handout (or don't need the players to ever reference it again).
Vince said:
Alternately, you can drag the portrait image to the desktop show and delete.
!char-pic @{Bob|character_id}
on('ready', function() { on('chat:message', function(msg) { if (msg.type == "api" && msg.content.indexOf("!char-pic") !== -1) { var charid =msg.content.split(' ')[1]; var c = getObj('character',charid); if(c) { var fPart = "<div style='box-shadow: 3px 3px 2px #888888; font-family: Verdana; text-shadow: 2px 2px #000; text-align: center; vertical-align: middle; padding: 1px 1px; margin-top: 0.1em; border: 1px solid #000; border-radius: 8px 8px 8px 8px; color: #FFFFFF;" var tPic = fPart + "background-color:#666666;'>● " + c.get('name') + " ●</div>"; var Pic = fPart + "background-color:#AAAAAA;'><img src='" + c.get('avatar') + "'></div>"; sendChat('', "/direct " + tPic + Pic); } }; }); });
1002 ways to skin an orc...The Aaron said:
It wouldn't be too difficult to write an API script that would show the image in the chat... (quick and dirty hack of someone's pic script...)
!char-pic @{target|Who?|character_id}so I can just click any token. Thanks Aaron.
on('ready', function() { on('chat:message', function(msg) { if (msg.type == "api" && msg.content.indexOf("!char-pic") !== -1) { var charid =msg.content.split(' ')[1]; var c = getObj('character',charid); if(c) { var fPart = "<div style='box-shadow: 3px 3px 2px #888888; font-family: Verdana; text-shadow: 2px 2px #000; text-align: center; vertical-align: middle; padding: 1px 1px; margin-top: 0.1em; border: 1px solid #000; border-radius: 8px 8px 8px 8px; color: #FFFFFF;"; var Pic = fPart + "background-color:#AAAAAA;'><img src='" + c.get('avatar') + "'></div>"; sendChat('', "/direct " + Pic); } }; }); });