Thank you very much that's awesome, so useful. The only tiny thing I would request, is could it reset the default token? Because let's say I do this. So I've got a hobgoblin character sheet imported using the script, then I get a random token, I go into the Hobgoblin character sheet and set this token to the default one. I then run !linkbars, now I have to go back into the character sheet, edit it and set the default token to this new token, ain't life ending but would be sweet. @Jean-Francois , it would be great if this Statblock also did that, as when you put the statblock in the GM Notes, I feel like it should automatically make the token the default token as well as linking it to the character sheet. AC on blue, RandomHP on Red, I'm having trouble deciding what to do for green, this is more a 5e gameplay question, but I noticed you had speed there and was wondering why, I was thinking passive perception (could you even link that?), not too sure though. I have a complete list of LMoP formatted in this way, however the issue I'm having is that: "Flavor text (bio): If included, must be at the end of the statblock and separate by at least 2 empty line form the statblock." Is not working, and it's going into actions. I'm hitting enter like three time after the last action but it just goes in with the last one anyway. I have to say I'm really annoyed because I already did all of this manually without character sheets (and put tokens on all the maps), but it's so handy that I'm going back through them all and fixing them. This is no annoyance at you guys, just my stupidity for not checking the forum before I did the entire LMoP campaign. Edit: Also I don't know if it's possible but I'd like the profile picture to be set the same as the token so that on the side actually shows the picture too. I have another script that I write to randomly set token HP on token drop or with a macro, with a setting that lets you choose wich bar to use and if the HP minimum are the average. It also allow you to clone a token, all with random hp, and random number name after you input how many copy you want. I will include those and also two other param you set to tell wich field you want associate with each bar. I don't know how !linkbars work but when you set the defaut token to a character, be sure that no bar are linked to character, because then each value are in sync. Even if you add other Goblin token, they will share the current characther sheet value. Maybe what you want is to set a current and max value to a token bar, without selecting a character sheet field, set that token as default for character sheet and then anytime you drop that character, the token will have that default value but each will behave independently. For setting the default token to character automatically, everything I tried to do have not worked. I think that it has something to do with image restriction. Something I have to check someday. Same thing for the profile picture. The scrip already set the token to represent to character, but linking bar to sheet is not something I want for the above reason. Concerning Bio text, can you post exaclty the statblock because for me it work.