Redwan said: Lots of blanks, small value of successes Lots of successes, small value or no blanks. Technically outcomes are the same, but my description for players will be a bit different. Second variant will be more dramatic. Ok, got it, I agree 100% with you on that and I am running it the same way. The current script (Konrad's + Jarod's mods) already provide that insight, but if you couldn't get the images to load then you missed on it. Konrad J. said: Would you find it useful to roll the dice by ability name rather than colour? A'll do some mods tonight perhaps and post. Do you mean that instead of "!eed 2g 1y 1b 2p 1r 1blk", it would be "!eed 2a 1p 1b 2d 1c 1s"? Truthfully, I don't really care one way or another. I'd say however that I have ran a dozen of one shots beginner games, and it is easier with complete beginners to refer as "the green die" than "the ability die". To me, the current script (Konrad's + Jarod's mod for a 1 line display) is near perfect. With today modern internet capability, the dice image should load fine except in very rare occasions as I mentioned. Sure, if there is a way to not rely on images, why not, BUT I'd still would need to know what were the symbols on the green dice, yellow dice, etc... to be able to interpret the story. Even using base64 and css/html, the results (prior to cancellation) would need to be color coded. In any case, thank you guys for those scripts, which other would make EotE in Roll20 much more difficult!