
Hm, not too easy. Easiest way is probably to just set the Speed to half the actual speed. So 15 instead of 30 and set the DEFAULT_DOUBLE_MOVE setting to true, then use !Override_Maximum if someone wants to go further Quick and dirty hack, not tested and no guarantee it works. It might break other things: Change the Aura2 color to the value of Aura1. Comment out line 504 (aura1_radius) That should now only show the inner aura. As I said not tested. Best make a copy of your script before you do that. It will not show the Outer Aura even if !DoubleMove is used. However if I got time tomorrow and Josh doesn't beat me to it, I'll see if I can patch that in because it seems like a sensible idea to me, and I'd probably use that option myself.