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[Script] Movement Tracker and Aura Highlighter and HP change Announcement

Hm, not too easy. Easiest way is probably to just set the Speed to half the actual speed. So 15 instead of 30 and set the DEFAULT_DOUBLE_MOVE setting to true, then use !Override_Maximum if someone wants to go further Quick and dirty hack, not tested and no guarantee it works. It might break other things: Change the Aura2 color to the value of Aura1. Comment out line 504 (aura1_radius) That should now only show the inner aura. As I said not tested. Best make a copy of your script before you do that. It will not show the Outer Aura even if !DoubleMove is used. However if I got time tomorrow and Josh doesn't beat me to it, I'll see if I can patch that in because it seems like a sensible idea to me, and I'd probably use that option myself.
Ok, I was actually bored and it was easier than I thought so I did it. Also the above mentioned dirty hack doesn't work, don't try it. You can download the updated script here, but as soon as Josh updates the OP, I will remove this link: Clicky It adds a new Setting SHOW_SINGLE_MOVE_ONLY, if set to true it will only show the Single move speed, unless !DoubleMove is used it will then show both. If DEFAULT_DOUBLE_MOVE is true, it will also show both by default. I made it so that it uses the blue aura for the single move if that's the only thing shown, because I think it looks better than the white one. The white aura will be used for single move range if double move is active as before.
Sounds perfect. I must admit that I had it working that way in my personal copy of the old script but only got thos update this afternoon before work and thought if it is going to be updated regularly then I should see if it could becincluded. Plus I hadnt saved my copy of what id done so yea, got lazy : ) couldnt remember the code forcthelife of me. Thank you for putting it in the base code so quickly