
Is there any way to get a player input variable to fire after the button is pressed, not when the macro is launched? Ex. [Status](!shop_status) [Withdraw](!shop_withdraw ?{How Much Gold?|0}) [Invest](!shop_invest ?{How Much Gold?|0}) Now,
when I shove that in a macro and click it, I immediately get a the
popup. Is there any way to get it to throw after either the "Withdraw"
or "Invest" button is clicked rather than when the macro is clicked?