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May your rolls be chill this holiday season!
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OLD Character Sheet Posting Thread. DO NOT POST

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Edited 1455153079
The following characters need to make adjustments mentioned below.  Then a Guild DM must review it again for any further changes as I am not an official DM here. Kytan (DM approved) - Shifter Paladin spent only 1750 gp on magic and gear instead of 4500 gp. Than - Warforged Templar looks okay. Dawon - Wood Elf Scoundrel can choose theme and background. Healing surges per day is missing. May not have spent full amount of 4500 gp on magic items and gear. Forgot to account for +1 feat bonus to attack rolls when using a crossbow. K'vir - Dragonborn Fighter didn't calculate hit points properly. His PC is stat for level 1 only when it should be level 5. No magic items, no theme, no background. He just to needs to level his character to 5 and make the proper modifications to his character sheet. Rita Sinsinger - Water Genasi Swordmage is fine, has option to pick a theme. Drax (player decided to change build) - Dragonborn Fighter has exact same problem as K'vir. Also, you mentioned that Drax is supposed to be a Druid and not a Fighter in your above comment. Limbo (DM Matt W. approved?) - Tiefling Bard still needs DM to review character sheet. I haven't looked at its character sheet yet.
Drax is N/V I found out I was using homebrew sources to make him by accident with some mixed in D&D 5e elements so he's out. I'll look into leveling up K'vir, but I don't really know how to do that or what it entails as i've never played and it took me 4 hours just to make my 1st basic fighter, K'vir. ALSO from what I found out the calculation for my hit points was "Hit Points at 1st Level: 15 + Constitution score(16)" <which would give him a total of 31 at level 1, which is what I have listed, is that incorrect. It comes right from the Fighter Class Page in the PHB.
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Edited 1455055184
Johnmichael A. said: Jeremy - Nil has a few things wrong.  Hitpoints are off, attack bonus is off. HP should be 12+con(14) + 4 levels*5 (20) = 46.  Attack bonus = feat bonuses do not stack so Master at arms is doing nothing for you. Changed out MaA for Battle Hardened. I will redo HP. And repost. Edit: done.
Ignore all past character sheets from me BESIDES this current one. All updated to level 5, with the appropriate gear and gold taken into account and an added in background and theme. All stats have been properly adjusted, ready for final approval on K'vir the Dragonborn Fighter:&nbsp;& This is ALL thanks to a very special member of this grand guild BTW! Much deserved credit is due to their patient guidance.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=713085" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=713085</a>
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Edited 1455084391
Mulligan of Kross: Tiefling, Knight to Derik: Mul, Barbarian (Berserker) <a href="http://www.myth-weavers.com/sheet.html#id=711952" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=711952</a>
I got bored so I made another character. Here is both of them: Human vampire <a href="http://www.myth-weavers.com/sheet.html#id=699291" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=699291</a> Satyr witch <a href="http://www.myth-weavers.com/sheet.html#id=723636" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=723636</a> No back story for the satyr (yet), waiting to be approved.
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Edited 1455960913
Full reset of my character Limbo into a Knight, here hoping he is more useful than the bard. <a href="http://www.myth-weavers.com/sheet.html#id=707583" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=707583</a> Just need approval and im doing my macros. It got a really funny backstory if you have the time for it, basically an explanation on what happened on skype chat. For those that said to throw away the staff...I did, but only for know. Limbo didn't find&nbsp;a way to teleport yet, but she is working on it.
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Edited 1455971653
The following characters need to make adjustments mentioned below. Then a Guild DM must review it again for any further changes as I am not an official DM here. Limbo - Character sheet looks almost done. I have several questions about your choices.&nbsp; Did you want to choose a new theme as Guttersnipe level 5 feature is not allowed?&nbsp; Why did you choose to multiclass into Artificer? Why did you pick scimitar over longsword which has better weapon proficiency bonus? Why you choose Overwhelming Strike which is Wisdom-based attack power?&nbsp; All of these questions are rhetorical; a response is not necessary. Lord Isaac Kane - Character sheet looks almost done. Did you want to choose background and/or theme?&nbsp; Did you forget to include your +2 racial bonus to one ability? Adran - Character sheet needs more work. Did you want to choose background and/or theme? Did you forget to include your +2 racial bonuses to your PC's Charisma score and the other +2 bonus to either Constitution score or Dexterity score?&nbsp; You didn't list any of your witch powers by at least their names on your character sheet.
I liked the Guttersnipe for the accurate encounter charge with no OA + the lvl 6 utility is awesome for me. Im okay with the lvl 5 feature not being used, most of the themes for defender are kinda bad anyway. MC artificer, i need to be arcane class for story + reasons and a daily free heal of 20 hp +1 AC seems worth it. Scimitar is needed because Im planning to take the Desert moon styles later on wich only works with heavy blade that has high crit. I took eldritch strike and not overwhelming strike, I am a CON based knight, my MBA is based on CON (almost eveything is based on Con for the knight apparently aside MBA so i went the full distance).
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Checked all bonus points (all where they should be) &nbsp;and added the powers. Yes I wanted the backgrounds. Human vampire <a href="http://www.myth-weavers.com/sheet.html#id=699291" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=699291</a> Satyr witch <a href="http://www.myth-weavers.com/sheet.html#id=723636" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=723636</a> Still working on the backstory.&nbsp;
So if mine is all good can I get an official token and all that? <a href="http://www.myth-weavers.com/sheet.html#id=713085" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=713085</a>
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<a href="http://www.myth-weavers.com/sheet.html#id=746028" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=746028</a> 1st Character post. <a href="http://www.myth-weavers.com/sheet.html#id=749756" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=749756</a> 2nd Character
I am still awaiting my character sheet for my Half-Orc Slayer. Still awaiting the confirmation that Spellscar's are allowed, i am not sure if the Wizard/Warlord is alright though?
Zeratul using that site is ok, not preferred but ok. &nbsp;Please make a character using the character creation rules though. &nbsp;That guy is missing quite a lot :-D.
Lavathor - Warforged Wizard: Myth-Weavers Link -Token: Alt: Meldebious Duron Eladrin Warlord: Myth-Weavers Link -Token:
Those look good Casey. &nbsp;I'll add you two journal entries and you can get to making macros and whatnot. &nbsp;Let us know on Skype when you finish your journal entries so we can give the macros a once-over.
Okay It might be a bit until I get the macros done, I have to set up my campaign this weekend.
No worries. &nbsp;Like I said earlier this is a very chill campaign. &nbsp;If you have questions or want someone to give your macros a once-over let us know.
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Edited 1460170751
Drow Warlock <a href="http://iplay4e.appspot.com/characters/ag1zfmlwbGF5NGUtaHJkchgLEgtDaGFyYWN0ZXJWMhiAgIDA8eK7CQw" rel="nofollow">http://iplay4e.appspot.com/characters/ag1zfmlwbGF5NGUtaHJkchgLEgtDaGFyYWN0ZXJWMhiAgIDA8eK7CQw</a>
Zeratul: Missing a feat, but other than that it looks good. &nbsp;You are allowed to use a theme as well if you so choose but that isn't required by any means.
<a href="http://www.myth-weavers.com/sheet.html#id=775885" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=775885</a>
odd I couldnt add another feat
Dragspitter, please read through the rules in the FAQ and the new player checklist. Zeratul, if you are using the official online builder the button to add a feat is on the top right. &nbsp;From the checklist: Step 7: Feats - You get a free expertise feat. You will also have a feat at level 1, level 2 and level 4 starting off (plus an extra if human).
Gary M said: No worries. &nbsp;Like I said earlier this is a very chill campaign. &nbsp;If you have questions or want someone to give your macros a once-over let us know. Thanks!
Hey! &nbsp;Here's my character sheet: <a href="http://www.myth-weavers.com/sheet.html#id=776356" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=776356</a> And here's an token image.
That's for a dwarven runepriest, by the way.
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Tristan: It isn't a free proficiency, but actually an expertise feat. &nbsp;The expertise feats are things like Bludgeon Expertise. &nbsp;If you look on the builder/compendium you will see there are several. Basically anything that you qualify for that gives +1 feat bonus to attack per tier. Your stats also seem to be a bit off. &nbsp;There is a spot on the mythweaver's sheet to put your starting array. &nbsp;The only way I can get it to work is if you put your level 4 bonus in off-stuff (like getting +1 cha and +1 wis at level 4) which is generally not a good idea but if that was intentional no worries. Edit: If you put your array in and fix the feat I'll toss a journal entry your way and you can get started with macros. &nbsp;If you need extra help I highly recommend contacting me on skype so I can put you in the skype group (Gravymattingly)
Gary, Thanks. &nbsp;I added bludgeon expertise since that seems like the sort of weapons I'll be using. &nbsp;I put in my starting array (found it from a website, from which I found the few posted in the making a character thread). &nbsp;I did incorporate the two +1s. &nbsp; I just updated the sheet. &nbsp;Is it good to go now? Thanks
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Looks fine, I'll add a journal entry for you now Edit: Entry added, have fun.
Thanks, there's no big rush. &nbsp;I won't be able to play until later anyway!
Added token pictures, can I get evaluated? Thanks
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Dom said: Added token pictures, can I get evaluated? Thanks Did one of the other DMs get your journal entries added? &nbsp;The characters look fine. Edit: I added journal entries for you.
I'll be available within the next few days but should I still edit my character for any changes?
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If you fixed the feat thing you should be good to go ahead and make your journal entry. &nbsp;I'll double check that you have one, but you probably just need to work on your macros. &nbsp;Once your macros are done, let a DM know and they will make you a token. Edit: Gave you a journal entry. &nbsp;Fill out your macros and you will be ready for your token.
<a href="http://www.myth-weavers.com/sheet.html#id=779786" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=779786</a>
Jesse: Good start. &nbsp;Still have a ways to go however. Ability Scores You need to give your level 4 stat bump. Powers As a level 5 you will have at least the following: Racial Power Level 1 At-willx2 Level 1 Encounter Power Level 1 Daily Power Level 2 Utility Power Level 3 Encounter Power Level 5 Daily Power Plus any features from your class/theme/race/feats (For instance you may have the paladin feature Lay on Hands). Feats You need to take an expertise feat of some kind, you get a free one of those at level 1. &nbsp;These are things that give a scaling bonus to attack like Heavy Blade Expertise, Mighty Crusader Expertise or Devout Protector Expertise. Items : You need to denote what level and cost things are. &nbsp;You also will need a magic weapon of some kind as well as denoting how much money you have left over. As it stands you have Bastion Armor +2 (2600gp), Amulet of Life Protection +1 (520gp), Potion of Healing x20 (1000gp) which leaves you with 380gp. &nbsp;You should spend some money on a magic weapon of some kind and, if you go with broadsword, you likely want a non-magic heavy shield. Once you have the correct items you will want to equip your items and have your character reflect the effects of their items and class/race/feats. &nbsp;For example somewhere it should say you can't be surprised, you should have more details on your racial abilities, and you should have your skill bonuses placed somewhere. &nbsp;Equipping your items will also directly effect your defenses as listed on that item. Your AC, for example, might be 10 (Base) + 2 (Half Level) + 9 (Plate) + 2 (Enhancement) = 10+2+9+2 = 23 or 25 with a heavy shield instead of the 16 listed.
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Edited 1460494365
Elf Ranger (Ayluin Wrynn) <a href="http://www.myth-weavers.com/sheet.html#id=780344" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=780344</a> I am Aware its not entirely finished in the way of At-Will powers and such. If there is anything i still need, lemme know.
It needs to be finished before I can offer any feedback. &nbsp;Feats, equipment, powers, etc etc. &nbsp;Check the New Player Checklist.
hope a game is ready next week gl guys
Zera have you made all your macros and gotten your token?
I heard we were allowed to have two characters. &nbsp;Do you guys mind if I fill out a character sheet for a swordmage or an elementalist wizard? &nbsp;I just got the forgotten realms book and heroes of elemental chaos, and they both look really interesting. Also, I'm unfamiliar with some of the terminology. &nbsp;When someone says AL 8 or AL 10, what exactly do they mean? Thanks.
Yes you can have two character. &nbsp;No we don't mind if you make a second, but please have it as a different role than your first (Either of those are fine). &nbsp;Ideally, for most things, you should be using the compendium which has almost all the material in the edition (There is a link to it in the FAQ). AL = Adventure Level. &nbsp;So a AL8 adventure is a level 8 adventure. &nbsp;To play in an adventure you have to be within 3 levels of the required level, in the same tier as the adventure and no two players can be 5 levels apart. So a Level 5 character and a Level 10 character can both play AL 8, but not in the same game. &nbsp;Simarily a Level 10 character and a Level 11 character cannot play in the same game. &nbsp;There are times when these rules are tossed out the window for the sake of fun, but those are the general rules.
Thanks! &nbsp;I'll stick with my character for now, and try out a new class depending on how it goes. &nbsp;Would a level 5 character do alright in an AL8 adventure? &nbsp;Or would I seriously be a hindrence to the rest of the party?
Depends on the adventure, the level 5 and the rest of the party. &nbsp;You get into an AL 8 with 5 level 10s on one of the intro mods and its a breeze. &nbsp;But a whole party of poorly built level 5s might as well jump on their swords rather than walk into Emerald Mines at AL8.
Hmm. &nbsp;I'll keep that in mind. &nbsp;Just out of curiosity, how many people have been showing up for the latest games? &nbsp;I might be available for the one on Thursday, and I'm curious to know if there will be enough to fire, or if there's a very high chance I don't win the dice roll to play.
We have had 7-8 the last few games. &nbsp;But not a lot of new blood. &nbsp;Often times the old hats will step aside and let the new guys play. &nbsp;Some of us that have only one foot left in heroic would rather let new guys play so they get more guys in paragon.
Conway Thane - Deva Shaman This character is Level 8, this is a GM thing, new players please do not submit Level 8 Characters. <a href="http://www.myth-weavers.com/sheet.html#id=753661" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=753661</a>
Hello, This is my new character. I am pretty new to D&D in general and totally new to 4e. Im not sure what kind of items i should get or how many/kind of spells i can have at level 5. But this is what i got so far. Any help would be much appreciated. <a href="http://www.myth-weavers.com/sheet.html#id=781768" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=781768</a> Thanks!