
Just wanted to drop the suggestion for some kind of in-game clock that could be displayed to players. More than a few times the question of "what time is it?" has come up,especially when deciding whether to travel on or rest for the night.
My thought is a simple in-game clock that can be modified on the fly. Players want a short rest? +1 hr, +0.25 hrs, whatever the case may be. Honestly, a simple 24-hour clock with the ability to add time would be fantastic.
Bonus if we can track time since the start of the campaign, as an example DM says "It's going to take you two weeks to get there." Players go for it, +14 days on the clock.
Just a thought.
My thought is a simple in-game clock that can be modified on the fly. Players want a short rest? +1 hr, +0.25 hrs, whatever the case may be. Honestly, a simple 24-hour clock with the ability to add time would be fantastic.
Bonus if we can track time since the start of the campaign, as an example DM says "It's going to take you two weeks to get there." Players go for it, +14 days on the clock.
Just a thought.