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MP Release: So Many Maps! Modern, Modern Ruins, Frosty Dungeons and Caves...

1437175906
Badger
Pro
Marketplace Creator
Hey Everyone! I 've just uploaded 7 new packs to the marketplace! Because I was hot, and wanted to imagine being someplace not 107 degrees every day, the first expansion to the Dunegon-o-Matic set is frost themed, and it's new friend is a nice dark cave. Dungeon-o-Matic II - Frosty <a href="https://marketplace.roll20.net/browse/set/607/dung" rel="nofollow">https://marketplace.roll20.net/browse/set/607/dung</a>... Cavern-o-Matic <a href="https://marketplace.roll20.net/browse/set/598/cave" rel="nofollow">https://marketplace.roll20.net/browse/set/598/cave</a>... By popular request, I also added my first modern packs, focused on creating exteriors. (Interiors coming soon!) There's a ruined/dystopic nightmare version, and a sunny-happy metropolis version of each, for those DMs who want to take their players on a slow ride to crazytown. I also created a youtube tutorial for getting the most out of the modern sets.It's available here: <a href="https://www.youtube.com/watch?v=5ugZVIy5x60" rel="nofollow">https://www.youtube.com/watch?v=5ugZVIy5x60</a> Let me know if things like the video tutorial are at all helpful for you guys, and as always, please let me know what you'd like to see more of for next month's releases! Send me a tweet or an email, or ping me on Roll20 if you liked my last packs, if you felt something was missing, or you had trouble getting something in particular to work the way you wanted it to. Metro-Matic Modern Map Tiles <a href="https://marketplace.roll20.net/browse/set/599/metr" rel="nofollow">https://marketplace.roll20.net/browse/set/599/metr</a>... Dystopi-o-Matic Modern Map Tiles <a href="https://marketplace.roll20.net/browse/set/601/dyst" rel="nofollow">https://marketplace.roll20.net/browse/set/601/dyst</a>... Modern Building Rooftop Tiles <a href="https://marketplace.roll20.net/browse/set/600/metr" rel="nofollow">https://marketplace.roll20.net/browse/set/600/metr</a>... Dystopic Building Rooftop Tiles <a href="https://marketplace.roll20.net/browse/set/602/dyst" rel="nofollow">https://marketplace.roll20.net/browse/set/602/dyst</a>... Building Rooftop Accessories <a href="https://marketplace.roll20.net/browse/set/603/mode" rel="nofollow">https://marketplace.roll20.net/browse/set/603/mode</a>...
It's great to see some support for modern games such as Shadowrun, and WOD. The more traditional dungeon packs look great as well.
Magic and win! Rather assphault and win!
1437237668
Russ H.
Marketplace Creator
The sets look great, Badger! Love the modern themes!
Okay Gold Badger, I bought all of these. Now I am waiting for the interiors to go with the exteriors for the buildings. "Sorry kids, your father just bought a bunch of artwork on Roll20 so we're not going to the pizza party today..." (j/k)
1437327218
Badger
Pro
Marketplace Creator
Wow, thanks Erich! I hope you like them. Is there anything in particular you'd like to see in the interiors?
Badger said: Wow, thanks Erich! I hope you like them. Is there anything in particular you'd like to see in the interiors? What I have been doing so far is two things: drawing the rooms out myself using just dark gray lines, and then adding furniture, doors, carpet, etc, etc. The easier shortcut is to go up on flooplans,com and look for something that I can leverage into the game. So sitting back in my chair thinking on it I would say throw together some room layouts you believe fit the shape of the building outlines you have already created. Then maybe add a few furnishing and finishing tokens. Last D20 Modern game I doctored up a token of a safe to serve as a fridge for example. I know this doesn't help much, sorry. Just some pre-generated building layouts I or anyone else can throw down on a map quickly. I'm patiently waiting for a foreground layer to be added to the game; I have tokens and pictures running into heaps on the existing layers. A foreground layer would help out immensely. That and an easier way to sort through all of my purchased artwork. I can remember what I purchased since it all falls into chronological order of purchase. So the pirates are on the other side of the spaceships while the new elementals can be found behind the bushes. Tagging, yes, that helps but only so far. Having a decent quantity of artwork helps with mixing and matching to come up with different looking maps. Your cell towers and things look great on spaceport and out of space maps by the way...