
"In the Outer Rim hope is just a business." -unknown human smuggler 231BBY Campaign Details Requirement: Voice Chat on roll20.net using Teamspeak , no video will be broadcasted. Entry Requirement: Teamspeak and a Mic Introduction "While
on the other side of the galaxy a group of heroes starts a fight
against the empire, another struggles for survival. Aboard a small hutt
vessel, a group of freshly caught slaves tries to escape their fate -
working in a slave mining facility until they die." There is a dread stench of death and decay that you can smell... seriously i smell something... [EVILCAT] and his cat litter box have been banned from the gaming room litter box gets scheduled for cleaning. [EVILCAT] sneaks back in to the gaming room - hiding Campaign Information This
is not a campaign about high adventure or saving the world. Well not in
the beginning. It is more about the struggle for survival and keeping
your ship running while trying to earn a living in a galaxy filled with
enemies and dubios allies. As the spacemaster, i am going to approach
the game sandbox style and allow players to do what they chose to do -
with every consequence of their actions. A good approach to think about
the campaign is a mix of Han Solo smuggling runs and the adventures of
Firefly. In the end - this game is about characters with heroic
potential (and maybe dark secrets) who try to persue their own goals and
achieve their destiny. But remember - The Dark Side is always present - and will tempt everyone. ;) The game is set for a mature audience ,
as i will not shy away from describing murder, blood and sex in the
universe. Not constant - not if not necessary - not just for the laughs.
Hope i made myself clear. Its not a Disney Star Wars - its sometimes
more HBO Star Wars with good classic space opera influences. ^^ Character Creation Rulebook The
game is based on the Star Wars d6 System from West End Games. A bunch
of fans released a great pdf detailing all necessary rules and
informations about the game in a simple and elegant pdf file which is obtainable on the internet very easily.
If you don't have the book and are not able to find it send me a pm. Starting Dice We will use the standard rules, giving player characters +6 dice on attributes and +7 dice for skills. Aliens You can play every alien race included in the rulebook. Just remember that every choice has a consequence. Credits Every character starts with up to 1700 credits in equipment (restrictions F and R are fine) and 50 credits in cash. Restrictions You
can play droids and force-sensitive characters.Force users of any kind
are prohibited at the start of the campaign. Force-sensitive character
may learn force skills later on. House Rules TBD Min/Max Simply put: Don't .
I know that the system allows for quite some optimization but there is
no need to go through the struggle of it, as it only ends up being less
fun for everyone, as i will have to adjust npcs to keep things
interesting for the min/maxer, which usually ends up in everyone
min/maxing or everyone dying.... rather concentrate on making your
character feel alive - with the amount of character points i will hand
out, i am sure you will be able to create a nice character over the
course of the game. Macro Commands Please use macros to
help increase efficiency of the game. I will try to setup an easy roll
macro for everyone before the game starts. Applications Please
post your applications following the link below. You can create a
thread for your characters and players are encouraged to get to know
each other. ;) I don't respond to private messages that
request to join the game, all submissions must have complete character
sheet; however, I will answer questions through private messages
involving character creation. If you plan to join, please submit your
character following the link down below <a href="https://app.roll20.net/lfg/listing/28861/a-glimpse" rel="nofollow">https://app.roll20.net/lfg/listing/28861/a-glimpse</a>...