TWITCH STREAM Our apologies for last night, the Windows 10 update rendered our twitch stream machine inoperable and it has been sent off for repairs, so we are running a temporary system during this transitional phase and hope to have things fixed shortly. Thank you for your patience. Be sure to participate with the group each week LIVE! at <a href="http://www.twitch.tv/dm4hire" rel="nofollow">www.twitch.tv/dm4hire</a> every Saturday night at 6 PM until midnight. View this entire session here... <a href="http://www.twitch.tv/dm4hire/b/681982164" rel="nofollow">http://www.twitch.tv/dm4hire/b/681982164</a> Twitch.tv keeps each broadcast for one week only, so be sure to stay up-to-date while it is still available, and be sure to click the heart icon under the twitch screen to 'follow' the group and be alerted of each new session. Brief portions of these weekly sessions can also be found on Youtube with the same date code. FROM THE DESK OF THE DM Craig discussed implementing the spell points system, which would allow flexibility in spell choice at the point of use, rather than the customary "choose and memorize for the day" dilemma. This information can be found in the Players Option Spells and Magic, so be sure to review this, so that we can make a determination as to whether or not the group wishes to adopt these rules. Discuss this in this forum so that all questions can be answered. As the group rules states, all 2nd edition rules are fair game, with the exception of Psionics. QUICK READ RECAP The party, and the previously paralyzed Balfon, manage to re-group at a room with a collapsed central floor, where a single board spans the entire chasm. From the opening on the other side, noises of undead activity and screams from Kell can be heard, prompting party members to move quickly to try and aid their fallen comrade. Some attempt to traverse along the outer ledges, and the solitary board, resulting in some falling to the hard cellar floor 30' below, momentarily trapped, injured, and delayed in the process as Kell fights for his very life! Those that are able to make it across, free their friend from the monsters clutches but then find themselves in the fight of their life, as sticky tendrils from a sweet smelling, fly covered mass lashes out in a death inducing frenzy, trapping party member after party member in it's acid burning, sap dripping clutches! DM SESSION LOG 150808 - Spells memorized. Tralaan: 1st -- Chromatic Orb, Magic Missile, Burning Hands*, Color Spray 2nd -- Web, Melf's Acid Arrow 3rd -- Fireball Argo: 1st lvl: Chromatic Orb*, Magic Missilex2, Burning Hands*. 2nd lvl: Melfs Acid Arrow, Blur. 3rd lvl: Melf's Minute Meteors, Fireball Karmadel: (1st lvl spells) = Detect Magic x1, Bless x2, Cure Light Wounds x1, Spittle x1 | (2nd lvl spells) = Cure Serious Wounds x2*, Hear Heartbeat x1, Heat Metal x2 | (3rd lvl spells) = Prayer x1, Dispel Magic x1, Stone Shape x1 (My innate spells/abilities) = Expert Heals x4 cure light wounds, Detect Lie x3, Inspire Fear x2 Kyra Spells - 1st - Bless, 3xCLW** and Sunscorch 2nd - 5x Cure Moderate Wounds 3rd- 2x Prayer and Repair Injury Shenjo: Spells Memorized: Detect magic, Enlarge, Knock Used spells are denoted with an asterisk * BEGIN... Kell can be seen and heard screaming from across a room with a massive hole in the floor and a single board spanning it. Karmadel attempts to activate his armor protection from evil 10' radius ability but nothing happens. Karmadel slowly moves along the left hand ledge makes a dex check to not fall off the ledge as it appears to be weak. Bjorn moves across the right ledge, fails his dex check and falls 30' to the cellar floor for 9 hp of damage. Argo safely walks to the other side slowly across the board and hits the ghast for 5 hp of damage. Argo notifies the group that the undead monster is there feeding on paralyzed Kell ! Leaxle successfully climbs down the rope. Tralaan safely moves across the wood board to the other side of the chasm. Aaron attempts to cross the board but fails his dex check and falls 30' to the cellar floor for 10 hp of damage. Balfon uses a healing potion for 4 hp of life raising him to 6. Shenjo makes his way across the board to the other side. Kyra casts a cure light wounds on Balfon for 6 hp of life bringing him to 12. Kell takes 8 hp of damage from the ghast reducing his life to 20. Karmadel does a face plant attempting to jump across weak area in left hand side ledge falling to the cellar for 10 hp of damage lowering him to 50 hp of life. Bjorn stands up, dazed from the fall. Argo casts burning hands on the ghast for 15 hp of damage. Tralaan shoots three magic missiles at the creature feeding on Kell for 12 hp of damage killing the monster! Aaron stands up after the fall into the cellar. Shenjo activates his invisibility. Kyra casts a second cure light wounds on Balfon for 1 hp of life bringing him up to 13. Shenjo enters the sweet smelling room with flies only to be hit with a sticky sap covered tendril from the mass in the center of the bare room. Tralaan enters same room and casts burning hands on the sticky sweet pile of "rags" that has Shenjo stuck, for 6 hp of damage. The spell seems to only work somewhat because it extinguishes prematurely on the sap. Argo moves to view the activity in the room. Karmadel tries to see any egress in the cellar area but sees none. Looking up the only way out seems to be back up 30 feet the way they fell from above, retrieving his rope and grappling hook. Shenjo takes 1 hp of damage from the stuck tendril reducing him to 18. Kyra attempts to walk across the plank, successfully making her dex check ! Bjorn tosses up Karmadels grappling hook where the board meets the northern hall successfully making his dex check. Balfon attempts to walk across the board spanning the 30' deep hole, successfully making his dex check. Shenjo attempts to break the sticky tendril stuck to himself but fails his open doors roll. Bjorn successfully climbs the rope. Argo casts chromatic orb to bring a spear into existence for throwing at the sticky mound attacking the party, but misses rolling a 6. Shenjo takes 1 hp of damage lowering him to 17. Karmadel climbs the rope. Leaxle does a face plant attempting to cross the board receiving 8 hp of damage reducing him to 19. Serandon successfully cross the board making his dex check. Shenjo fails to break the tenril and takes 1 hp of damage reducing him to 16. Tralaan shoots his sling at the mound but misses. Bjorn attempts to hit the pile at the base of the tendril but makes a critical fumble. Shenjo takes 1 hp of damage reducing him to 15. 6 more tendrils attempt to strike Shenjo and 2 more hit! Aaron attempts to climb up the rope and succeeds making his strength check. Argo attempts to break a tendril holding Shenjo but fails his open door check. Karmadel casts cure moderate wounds on Balfon for 7 hp of life raising him to 20 hp of life. Kyra breaks a tendril from Shenjo, successfully making a open doors check. Serandon hits the sticky mound with his long sword for 2 hp of damage. Leaxle successfully climbs rope. Kyra attempts to pull a tendril off of Shenjo and succeeds making her open doors check! Tralaan attempts to fire a Melfs spell but misses. Balfon hits the pile for 6 hp of damage. Shenjo takes 1 hp of damage reducing him to 14 hp of life. Shenjo attacks the creature directly for 15 hp of damage. Bjorn picks up his dropped weapon. The monster lashes out and successfully attaches 5 sticky tendrils to Bjorn reducing his attack ability to -1, 3 on Argo reducing his attack ability, 3 on Kyra reducing her attack ability, 2 to Balfon, 1 on Serandon, only 1 left of 3 on Shenjo. Critical hits on Argo cover his mouth and nose and he begins to quickly suffocate. Shenjo attacks with long sword for 15 hp of damage killing it with all the tentacles attached to Balfon, Serandon, Bjorn, Kyra, Shenjo and Argo immediately fall to the dungeon floor ! Karmadel attempts to search for secret doors in the alcove with barrels but finds none. Bjorn pokes the mound to search but gets his halberd stuck in the sticky gooey mess. Karmadel fails to pick up Kell. Aarron helps Karmadel pick up Kell. Party lump sum XP with all aspects considered (including but not limited to) session survival, skill usage, role-playing, alignment checks, etc: 5840 Karmadel, Priest/Bjorn/Balfon (Christopher S.): 584/584/584 Argo Mage/Leaxle/Serandon (Paul W.): 584/584/584 Tralann (Shalvenay K) Elf, Half: 584 Kell/Aaron (Robert D.) Human: 584/584 Shenjo (Craig F.) Gray Elf: 584