Mark J. said: 3. Savage World bennies. I dealt out 3 each and they have a neat little token displaying the number '3' on them. When players spend a benny, they click on that token, a box opens up, and they slide a token from the box onto the map area and right click to delete that token once used. This seems a little convoluted but again, not a major issue. Is this how it's done? Pretty much. Yes, very convoluted. No, I haven't figured out a way to do this easier. What's more annoying is that as the GM I can't do it for them if a player forgets to actually change the token, because I can't just steal cards without them accepting it first. You could use the token bar to tally the # of bennies left instead, but it's not as nice-looking as images of the benny being played on the virtual tabletop. Mark J. said: 4. Savage Worlds bennies. When I click 'Recall All' to gather up used bennies, the bennies are not cleared all together. I have to click 'Recall All' for each benny to be discarded. Is this right? It doesn't sound so. Yep, the "doesn't actually recall" issue is a known bug that has yet to be fixed. You can make a post in the thread to remind the devs that it's still broken. Mark J. said: 5. Using the deck of cards for Initiative (Savage Worlds). I can either type into the dialogue box and deal the cards out that way, or I can manually click on the deck and slide a card near a player's view cam to designate it as their card. Either way seems ok, but my question is, when I then recall the cards, the discard pile is still full of cards used. Also, if I keep dealing each round, when I look at the recall facility, it tells me there's still 54 cards left in the deck. So I'm not sure if the entire distribution of cards is correct here. You'll need to recall the cards and shuffle them. For bizarre reasons, Roll20 considers the Discard pile to still be played cards, so you will never be able to tell how many cards are still in the unplayed deck and how many are in the Discard pile. Mark J. said: Finally, sometimes when dealing cards to players I get an 'NC' in the turn box. The ensured way to get cards to players (although not as fun as drawing the cards one by one) is to use the deal cards to Turn Items method.