
This is annoying af...
How does this have 11k views and only 152 upvotes? This is simply a necessity - Roll20 I understand the need for filtering of suggestions but why isn't this already proactively on your list (from 5 years ago)?
As a professional GM, this would really help me out Roll20. I have to make many copies of my games to serve all my customers and having to copy the scripts and re-tune all the settings each time is like an extra hour of work. If you could please make this a reality, I would very much appreciate it.
+1 Bump.
I've lost a few DMs to this very issue for other products, such as Foundry.
Spend some of your million to hire someone who can help with a copy paste function for creating new campaigns concerning scripts.
Almost 6 years and "Copy Game" still lacks basic functionality like copying API scripts, game settings, and Custom Token Markers...
Sure is a good thing you're still working on replacing the fully-functional legacy lighting system though.
For the love of [insert pantheon entity of choice], we need this. It is ridiculous for this to be waiting for 200 votes to be acknowledged as the issue it obviously is.
The Aaron had some thoughts on this subject a while back on the Pro forum. https://app.roll20.net/forum/permalink/9950520/
Another professional DM who sorely wishes that this was a feature! Pleas please, this would make my job so much quicker and easier.
I am actually wondering how they sell APIs so hard (as a feature for Pro) and then disallow copy api. Oh well, technical debt, here I come.
+1
Anthony said:
+1
When using the Copy Game feature, there should be an option to copy the API scripts in it. I use it as a backup mechanism when I'm about to delve into things I don't quite understand, in case I blow it up, and the fact that I have to manually copy all my scripts across to the backup makes it about 50% useless. It only does half the job. The scripts represent a large portion of the work that goes into a game, and you should be able to copy them, or at least transmogrify them.
Since API Scripts need to be applied outside the game I can't really think of a way to copy them via Transmogrifier. However it should be possible to copy them with the campaign itself!
Regarding Transmogrifier we should be able to copy Macros (Player / GM) from one campaign to another. This would be a huge improvement as there are some Macros I use in different campaigns.
+1 I think "Copy Game" should copy the API scripts along with everything else. As a former computer programmer, I've learned the value of backups. When I create a backup of a game, I want it to back up EVERYTHING so that in the event of some kind of catastrophic failure, or the game getting into some unrecoverable weird state, I can go to the backup version and continue my game.