
I have been toying with putting Zombie Dice up on Roll20. Creating the dice is no problem at all, just put the images into a table and weight the results. That is covered. The problem I have is how to implement the dice. The game runs like this: you have a dice pool of 6 green dice, 4 yellow and 3 red. You shake the dice in a cup and randomly draw out 3 dice. There are three results: brain (place on table to upper left), shotgun (place on table to upper right), and feet (place in middle). Each brain is 1 point. You can continue rolling, accumulating points by getting more brain results. This continues until the player ends their turn and totals the number of brains of he has or gets a total of three shotgun results over the course of tossing dice. If this happens he loses all accumulated points this round and his turn is over. First person to accumulate 13 points wins. If you choose to continue rolling this proceeds in two different ways. If a feet was rolled you pick that dice back up and take two dice from the pool (randomly chosen from the pool) and roll. If you used all dice then you randomly draw out three dice. If you run out of dice in the cup then you place all the dice back in with the exception of the shotgun dice into the new pool and proceeds as normal. So you can see my problem. There is a dice pool of 13 dice made up of 3 different dice each weighted differently. The dice pool changes depending on what is rolled and once the dice pool is exhausted it is remade but will have different weighted die in it to choose from. Furthermore the dice pool is invisible to the player until the dice are chosen from it. I like the idea for a beer and pretzels game and I am interested in making it work. I do not know how program Java so I won't be developing an API for it. Even if I were to do that, I am interested in how to make this work within a free or supporter level account. Suggestions anyone?