I have a map that is an encampment at night in the woods along a river. I would really love to use Dynamic Lighting to let the players only see the enemy soldier's camp fires and the lights they have themselves. I've used Dynamic Lighting for interior maps and maps that are partly interiors and partly exteriors before successfully but I'm really trying to wrap my head around doing a night exterior. I don't want to use the trees to block light of sight and make "rooms" as it just makes rather ugly black blobs all over the map. My thought was to just make the map one big room using the polygon line and then giving lighting to campfires and such but for some reason the character's can see the entire map. Any hints?