
Im playing WFRP2e and have access to set of spells called Petty Magic. As the character progresses Ill have access to one or two other sets of spells. What Im hoping to do, instead of having a couple dozen macros on the screen, is have one for Petty Magic and each other set of spells, that brings up the dropdown with each spell in that set.
Ive tried a few things that almost look like they would work but not quite. I wouldnt be surprised if Im asking too much from Roll20, or it may need the code things Ive seen others use to replace certain punctuation.
Ill include a few of the spells that would be in my Petty Magic list. These can be trimmed a bit if itll help, but Id kinda prefer if they could work as is. The casting roll is the most important part if stuff must be cut.
Magic Dart
&{template:default} {{name= Magic Dart }} {{Casting Number=6}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Small dart? +1}]]}} {{Effect=One opponent within 16 yards. Magic missile attack with 3 Damage.}} {{Reference=WFRP pg146}}
Sleep
&{template:default} {{name= Sleep }} {{Casting Number=6}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Piece of down? +1}]]}} {{WS Touch test=[[1d100]] Vs. [[@{Aeriph|WeaponSkill}+20]]}} {{Effect=Cause 1 opponent to sleep for [[1d10]] rounds}} {{Resist=Will Power Test}} {{Reference=WFRP pg146}}
Drop
&{template:default} {{name=⬇ Drop ⬇}} {{Casting Number=4}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Dab of butter? +1}]]}} {{Effect=Compel a target within 24 yards to drop whatever he is holding.}} {{Resist=Will Power Test}} {{Reference=WFRP pg146}}
Ive tried a few things that almost look like they would work but not quite. I wouldnt be surprised if Im asking too much from Roll20, or it may need the code things Ive seen others use to replace certain punctuation.
Ill include a few of the spells that would be in my Petty Magic list. These can be trimmed a bit if itll help, but Id kinda prefer if they could work as is. The casting roll is the most important part if stuff must be cut.
Magic Dart
&{template:default} {{name= Magic Dart }} {{Casting Number=6}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Small dart? +1}]]}} {{Effect=One opponent within 16 yards. Magic missile attack with 3 Damage.}} {{Reference=WFRP pg146}}
Sleep
&{template:default} {{name= Sleep }} {{Casting Number=6}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Piece of down? +1}]]}} {{WS Touch test=[[1d100]] Vs. [[@{Aeriph|WeaponSkill}+20]]}} {{Effect=Cause 1 opponent to sleep for [[1d10]] rounds}} {{Resist=Will Power Test}} {{Reference=WFRP pg146}}
Drop
&{template:default} {{name=⬇ Drop ⬇}} {{Casting Number=4}} {{Casting Time=Half action}} {{Casting Roll=[[?{Channel?|Yes, @{Aeriph|Magic}| No, 0}+?{Number of dice?|1}d10s+?{Dab of butter? +1}]]}} {{Effect=Compel a target within 24 yards to drop whatever he is holding.}} {{Resist=Will Power Test}} {{Reference=WFRP pg146}}