+1 again. Dave C, you gave me an idea to get around the transmogrifier issue :) I've been running for 2 years now and I go heavy with music, tokens, and maps, even have a bunch of animated stuff... it all creates a lag fest. I'm thinking I will create a "Blank" campaign where we play, then everything is done per session in the "Transmogrifier campaign", then I move stuff from transmogrifier to the blank campaign and delete it when done. That way, elements are saved in the Transmogrifier for future use and the blank campaign stays element-light and lag-free. Phew, that was a lot..