For example, a macro that calls up a characters Reflex save, based on who the active character using it is.
#Ref typed by the player currently controlling Rogue, would automatically be
/r 1d20+@{Rogue|Ref}
While if it were used by the player (Even if it was the same player controlling a different character) Druid, it would be changed to:
/r 1d20+@{Druid|Ref}
Automatically.
If that wasn't clear, I basically want for anyone to be able to type #Ref and have the system automatically look up the attribute inside the macro based on the character who used the macro.
X_x