For example, a macro that calls up a characters Reflex save, based on who the active character using it is. #Ref typed by the player currently controlling Rogue, would automatically be /r 1d20+@{Rogue|Ref} While if it were used by the player (Even if it was the same player controlling a different character) Druid, it would be changed to: /r 1d20+@{Druid|Ref} Automatically. If that wasn't clear, I basically want for anyone to be able to type #Ref and have the system automatically look up the attribute inside the macro based on the character who used the macro. X_x