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[Script] change token image from rolltable

SeanOG said: David M. said: SeanOG said: David M. said: SeanOG said: And I found what the problem is... I checked out the Javascript Console and I see that what is being swapped when using this script is from this: /images/14935838/uuC96TlJLyFXxLtdgrydeA/thumb.png?14518449565 to this: /images/14935850/RLTRIkfIWWc1AuUN9MUzqQ/thumb.png?14518449695 Okay... no problem, except that when you upload directly to the rollable table, it saves as this: /images/14935850/RLTRIkfIWWc1AuUN9MUzqQ/med.png?14518449695 To fix the problem with the script (where my error was concerned), I changed line 68 to: var parts = imgsrc.match(/(.*\/images\/.*)(thumb|med|max)(.*)$/); Now that I know where this problem was, I can now look into making this work with my AutoResize script that bases its resize on the image in the rollable table -- which is med.png... Awesome!  Thanks for following up on that! No worries. I have been wanting to use this script for awhile because my players all use a rollable table token, with mounted and dismounted token values. With my own script that automatically resizes based upon the weight value of the side (1 for 1x1, 2 for 2x2), I wanted to make it easier for them than right-clicking and choosing a side. Right now, it's a double call macro (one for this script, one to manually resize), but I'll eventually get it down to one. I'm actually in a similar position with Wildshapes, where I'm using 2 macros, 1 to do stat changes and actions and one for the images because I haven't really figured out how to call this script from my other one.  So I set up a menu in chat to give them buttons, because I'm too lazy to get around to pulling the pieces apart. Lazy? No... I think not... nice menu.  I'm using drop-downs to separate menu functions, so I get shorter menus per context, but same concept. Nice to know someone else out there is also building UI as they go...
That did.  Prefect!  You guys are awesome!