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The Journey Of The Iron Kelpie

Andy, noticing the lone figure hanging out by the rigging, makes his way over. He struts over and introduces himself. "Good morrow good sir. My name is Andy, of the family of Darkmagic, Alchemist extraordinaire! Might I enquire as to your name?"
He turns to the newcommer, looking more at the hat than the face, before answering. "Morning. I'm Kyros. Why do you care?"
Andy, quite taken aback by the suspicion of the stranger answers: " Just trying to be civil. After we get to land I suppose we will be naboures. I've never had naboures before." Andy scratches his portly belly, and the goofy grin on his face widens as he thinks about the new friends he intends to make in the new land.  "Have you ever been in an adventure? I've never been on one, I've never been outside of town. My father always made me study herbs. 'Herbs son, that's where the future is. Herbs and bacon.' He never did elaborate on the bacon part."
Kyros studies the visitor before answering. "Trying not to have neighbours. But I am glad you try to be civil. And I've found that the smell of the forests, the feel of plains under your feet, those are the things that make one smile. Not towns, not stinking cesspools. So yes, you could say I've been on ¨adventures¨, though they hardly count."  He turns away from the man, looking at the horizon. "Herbs? I suppose. Certainly bound to find new ones where we're headed. And there might be a future with them for someone." he turns back to the mage, a slight smile in place of the scowl "I suppose you're going to be that someone? The one to go to when needing a few poultices?"
meditate on the deck but was prevented by the noise outside, he knew the ship was in dock, he was expelled from the monastery and on the way to a new land, a new journey, to build a new monastery.Missing about the old home. he fecth a sigh.
Delighted by the wealth of new found friends Andy becomes giddy with excitement and invites the new comer to join the conversation.  "Good morrow sir. My friend Kyros was just telling me about all the adventures he was having in the woods, and all the interesting creatures he has met. I would love to hear tales of your past exploits as well. Please, give us a story?"
Kyros keeps pacing up and down the ship constantly, from every morning and till long after the stars start shining. "Can't we land already? What  wouldn't give to feel grass under my feet again" he mutters to anyone willing to listen, though any conversation with the crew or passangers rarely last more than a few minutes, before he goes back to his nervous pacing.
Eilife just watches from the prow, silently inventorying the other passengers on the ship. They'll all judge her one way or the other. They either decide she's evil, that she's going to curse their children or their crops, or they give her a wide berth thinking she's probably harmless, but "we should stay away from her just in case". It happens everywhere she goes. People really just don't understand her talents.
The Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists. The Captain called out for the passengers to gather their things. It's quite a trek to the main settlement. I'd say at least 5 miles inland but the path is clear enough. Just stay on it and ye can't get lost. Luckybeard waved to the passengers in a mannor as to shoo them off off to grab their things. One more thing .. take one of me potions from that crate there on your way off the boat. Ye can choose a potion to heal (cure light wounds), or a flask of fire .. (tar bomb) Once the passengers unloaded, the Kelpie would return to other parts to claim new passengers for the new world. NOTE - This concludes WEEK 3 and all players from week 2 have disembarked and are headed inland. Continue with adventure thread First Days NOTE - Anyone Joining WEEK 4 may post below. You are the NEW passengers of the Iron Kelpie.
nenra lays on the rigging sleeping picefully.
A fully armoured drunken dwarf stumbles up the gangway headed to the ship. Hic is this the boat to the new world? Good cause I need adven hic ture and excitment. oh and more evil to smite.  He stumbles over to a shady spot on the deck and promply starts snoring loudly and occasionally twiching and murmuring evil must smite evil in his sleep. 
wakes up  oh somebody new how...nice.
walks up to the sleeping dwarf nervously. um hello mr
Raven continues to snores do to the fact he is once again black out drunk.
walks away from the drunk dwarf.
The drunk dwarf drools slightly while he is passed out. 
looks at the dwarf and suppresses a lol
Destra stares down at her boots, her left eye is twitching again.  The tough leather was polished to a mirror sheen when her journey began, now it sits tarnished and scarred by the rigors of travel.  She sits wrapped in a crimson cloak, shielding herself from the cold, salty spray of the sea. She clutches a leather-bound, worn book in her hands. Another day or two at most, then my work can begin in earnest.   "A savage land needs taming, a strong will and an even hand will be required. Do not fail us. Do not fail Him." The words of her superiors echoing in her head no longer speak of a distant, exotic place. The uncharted Isle grows closer by the day. The pointed silver symbol tucked under her robes scrapes against her dark skin, a stark reminder. My flesh is mortal, but my cause is eternal. I cannot fail.
Aboard the Iron Kelpie Max has found little solace in the company of others, instead he spends his days playing his lute to invigorate the crew, while belting out lyrics reminding him of a time long passed. "In the fortress back home, much torment does remain Despite all of the bodies that had been hacked in twain So many had died in the viscous campaign That their femurs alone made a fine mountain"
upon making his way to the docks,  Taril simply stood there a moment  his gaze sweeping across the going-ons around him before making his way with or without permission  aboard  the vessel.unless he was required to not much would end up coming from him. He abhors the idea of being stuck on this ship , having to listen to the endless bantering of stangers he likely wont remember or even remotely care about the second he steps off this ship.
Sitting against a wall of the deck, the educated elvish being, thin of stature but well toned nonetheless is seen taking a deep breath of the cold night air and staring into the moon.  Solitude had always been the best friend of this elf.  Selesti fixed his eyes once again to his spellbook as the very ley lines of this world etch through the fresh pages of his spellbook.  Before looking over his more complexed spells he delved into the waving emptied pages.  'Eighty more to learn from' his thoughts cleared for one statement, almost anticipating in eagerness to see the day his book has filled to the end.  His focus became borderline tunnel vision as he felt studious into memorizing his spells.  The last spell had been memorized, and swiftly he closes his book and grips his bow.  Closing his eyes he begins his rest as his journey begins the moment he wakes.
Max goes to his bunk and begins to identify this strange looking statue. ((OOC: I cast identify to give me a +10, and tried to identify my raven statue))
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The Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists. The Captain called out for the passengers to gather their things. It's quite a trek to the main settlement. I'd say at least 5 miles inland but the path is clear enough. Just stay on it and ye can't get lost. Luckybeard waved to the passengers in a mannor as to shoo them off off to grab their things. One more thing .. take one of me potions from that crate there on your way off the boat. Ye can choose a potion to heal, or a flask of fire .. Once the passengers unloaded, the Kelpie would return to other parts to claim new passengers for the new world. NOTE - This concludes this trip.  The passengers have disembarked and are headed inland. Continue with adventure thread First Days NOTE - Anyone Joining after 1 IC Desnus may post below. You are the NEW passengers of the Iron Kelpie.
A huge ship with a kelpie head parked on the dock.  William stood on the pyre, he get a last look of his hometown. " One more step forward to the new land.", he says to himself. he then climb the steps to the deck of the ship. Looking around he utter to himself, " Really? I'm not the only passenger here, am i?"
A ship pulled up to the Pier.  Shinon looked at it as she walked forward to gain passage.  Looking back at the church one last time to get the image into her head as she stepped forward.  She couldn't sigh, she couldn't cry!  She was tasked with bringing her Diety to the new world to share with new people and to make sure the holy ability would be brought over also.   She stepped on the ship seeing nobody else at first.  She went forward to put her stuff down, she knew this was going to be a long trip and she wanted to make the most of her time.  Since she works with metals she wants to refine her craft some on the trip and hopefully not catch it on fire!  She smiled as she looked over knowing she had a holy job and even if she would be far from her home, it would always be close.
As Frerin climbed up the sides of the Iron Kelpie, there was no though of home, no thought of regret. Or so he kept telling himself. Leaving the dwarven realm of Mountain Home wasn't the hard part, leaving his beloved woods and glades was. And his family, of course, but ah the morning sun playing on the great oak where he stood for hours on end, the sound of the wind on the meadows as he gathered herbs and the thrill of stalking a buck through the woodlands! That he really missed, and sorely. This new continent, however, this new world. There must be forests there, surely? New, virgin, unexplored forests. Brand new locations awaiting to be discovered! And what of it being yet wild and untamed? He's wild and untamed himself! With that uplifting thought he settled for the long sea journey ahead of him.
An elderly dwarf sits on a small chair on deck, ruffling through paperwork frustratedly, "Damnable halfling, he said i was coming to help him explore, not run a country! At least he drew pictures, the wording of this makes no sense..... why would it even matter that hes been "having a bad feeling" lately?" He mutters angrily as he flips through the pages.
William awaken from his nap. When he open his eyes, some people has arrived to the ship. At least he can see some kind of paladin, a red bearded dwarf woodsman and an angry looking elder. "Well, this is gonna be an interesting journey.", He mutters to himself.
      Ouch. A young girl stumbled on to the deck of the ship. It was easy to tell she wasn't use to the movement of such a ship. Grabbing on to a railing nearby she stood still to take a break. After catching her balance she continued up. Her black hair blew back in the wind as she squinted her eyes in order to see. How can people stand to ride these everywhere?      " Well, it at least it feels better up here than down in my room..." She murrmers to herself. 
The Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists. The Captain called out for the passengers to gather their things. It's quite a trek to the main settlement. I'd say at least 5 miles inland but the path is clear enough. Just stay on it and ye can't get lost. Luckybeard waved to the passengers in a mannor as to shoo them off off to grab their things. One more thing .. take one of me potions from that crate there on your way off the boat. Ye can choose a potion to heal, or a flask of fire .. Once the passengers unloaded, the Kelpie would return to other parts to claim new passengers for the new world. NOTE - This concludes this trip. The passengers have disembarked and are headed inland. Continue with adventure thread First Days NOTE - Anyone Joining after 1 IC Sarenith may post below. You are the NEW passengers of the Iron Kelpie.
Kabril looked back over his shoulder as he hurried up the gangplank.   Surely they have not followed me to this wretched ship!  I have traveled across half of Golarion to be free of them...   What appears to be a fist size bunch of stones flits around his head as he looks for someone in authority.   The blessing of Sarenrae on you sir, please see that my bag is carried to my quarters...
HELLO HUMANS. I AM GOING ON SHIP.  Scourge walk up the creaking gangplank, and to the surprise of all that see, makes it onto the ship before it collapses. GOODBYE HUMAN CITY HUMANS.
Sellion walks around the docks looking for the ship destined for the isle of Iss, from what he had heard, it is a fairly recent discovery which means most of the land and forests should be untouched by civilization. He had thought it would make for a very interesting journey and perhaps he could help the settlers tame the wilds and work in peace with them. After a few more moments of searching, he came across the ship named The Iron Kelpie. Upon finding it, he walked up the plank and on-board, getting settled in as he prepared for his long journey.
Most of Saisei's first day aboard the Kelpie  had been spent leaning over the side of the ship as it sailed along. Not that she was seasick; in fact it was the opposite that drew her: watching the water pass effortlessly behind them was an enthralling sight. She never had been near the ocean before a week ago, let alone aboard a vessel. Swimming in lakes and streams was one thing. This is an entirely new experience for her, in both the before-and-after way. This is certainly one way to make a break from the past and start a new life. Here's hoping that there won't be a library at the end of the journey.
Lightning beard approaches the iron kelpie. "i have nothing else to lose and only a new life and untold treasures to gain" he thought to himself, "if only mr lowlife backstabbing crew hadn't thrown me over board we could have robed this ship and everyone in it." he pauses for a moment to give a deep sigh. "oh well can't keep think'n bout the past when the ship to my future is right in front of me." he then boards the iron kelpie.
The Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists. The Captain called out for the passengers to gather their things. It's quite a trek to the main settlement. I'd say at least 5 miles inland but the path is clear enough. Just stay on it and ye can't get lost. Luckybeard waved to the passengers in a mannor as to shoo them off off to grab their things. One more thing .. take one of me potions from that crate there on your way off the boat. Ye can choose a potion to heal, or a flask of fire .. Once the passengers unloaded, the Kelpie would return to other parts to claim new passengers for the new world. NOTE - This concludes this trip. The passengers have disembarked and are headed inland. Continue with adventure thread First Days NOTE - Anyone Joining after 1 IC Erastus may post below. You are the NEW passengers of the Iron Kelpie.
Sellion nods to the captain " Thank you for providing us voyage and for the gifts, it was a pleasure being aboard your vessel and I wish you safe passage and safe travels. " Sellion would then give a slight bow to the captain as he heads over and takes another healing potion as it would be more of use than a flask of fire. After waving to the crew, Sellion would then begin to walk off the ship holding Kiba in his arms.
The ratman spends some time below-deck, loading his rats with his cargo, and then leading them off the ship he waves back at the captain.
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Looking over her shoulder, Aedeyssa shudders. Her hands moving automatically, one toward her burn scar, the other to the soft fur of Orchid, she nods slowly. Wherever I may be going, they will not find me for a while, yet. she thinks to herself, walking up the gangplank. Her one hand still grips on to her companion's fur. The elk, used to such motions from her, ignores the tugging and continues walking next to her.  I can only beg the Eldest for the time to grow strong. Imbrex, allow this to be an ending. Ng, allow this journey to end not in failure, but in triumph. The fires still fresh in her mind, unmarred by the ravages of time, Aedeyssa steps onto the boat, called the Iron Kelpie. From her past, to her future.
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Dreeth steps onto the large boat abit worrisome about the ocean that lightly rocks the boat, but looking at the folded sails and the broad side of the ship he found himself smiling as he felt oddly...  At home. Whispering a soft melody  he walks towards to the servants corridors and  begins to settle his large frame down.
Lialda arrives at the ship's gangplank and stops to examine the vessel. After she checks her gear making sure she hasn't forgotten anything, she saunters up the gangplank. Once at the top she looks behind her and realizes her companion is trialing quite a ways off. Just then the gangplank starts to rise and the captain yells "Set sail!". Lialda, worried her companion won't make in time, let's out an echoing howl. A moment later, she hears a howl from the docks below and sees her companion running towards the ship. She yells for her companion to leap for the deck. The nearby crew members all jump back when a large wolf, with fur as white snow shining in the moonlight, comes flying onto the deck. Lialda turns to her companion and says "Your late Horo."
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Aladriel Alkestes trudges aboard with his supplies strapped to his back, and sets them down on the deck of the ship, sitting against it's side, radiating a palpable aura of unfriendliness. His mood is better once they set sail, and he rests slightly from his load's effects. He may have only had to walk a few hundred feet with the equipment from the carriage, but his nephew's faith in his physical strength was bound to prove his downfall some day. He checks his weapons, and takes inventory of his supplies, before setting his sights on the water before the ship.
Aladriel sits on the deck of the ship, watching the deckhands work as he flips 4 daggers around his fingers simultaneously, as if the were simply a part of his being,and he were playing with a higher number of fingers. His hood up, and his face hidden in shadows, his armor an intimidating, yet lithe set upon his body. One would wonder where exactly he hid those daggers, and so long as he wished it, it seemed one would continue to wonder.
Michael is at the rails,  He doesn't know much about sailing, but it sure looks like fun and hard work!  Two things that he really enjoys.  The Sea is beautiful and the rocking of the ship feels neat!  he has most of his gear stowed blow, only carrying his sword, kukri and his armor.  You can never be too sure of...well...things..  still it's good to put the mainland behind him and start again in a brand spankin' new locaiton.  Finally to get on with his life.   
Aladriel watches the man, his face impassive beneath the shadows of his hood, as he plays with his 4 daggers, 2 in each hand. He wonders where the man came from, and what he's expecting from their destination. Only time could answer Aladriel's questions, and he resigns himself to the wait he is so accustomed to.
Jec walks up the gang plank looks around and grunts. wonder when we are going to leave Greetings my name is Jec. Tracker by trade.
 Endy runs on board. This is AWESOME!   and begins climbing the big pole thingy in the middle of the ship.
Valkor sighs with relief to finally be on his way, he was bored of his normal life in the military, he was finally on his way to a place where he could make his own way, and see new sights. He needed adventure, and new experiences. He was finally aboard the ship that would take him to exactly what he needed. The money would be nice too. He chuckled to himself at the name of the ship, The Iron Kelpie. What an odd name for a ship that was going to give his life meaning again.
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The Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists. The Captain called out for the passengers to gather their things. It's quite a trek to the main settlement. I'd say at least 5 miles inland but the path is clear enough. Just stay on it and ye can't get lost. Luckybeard waved to the passengers in a manner as to shoo them off off to grab their things. One more thing .. take one of me potions from that crate there on your way off the boat. Ye can choose a potion to heal, or a flask of fire .. Once the passengers unloaded, the Kelpie would return to other parts to claim new passengers for the new world. NOTE - This concludes this trip. The passengers have disembarked and are headed inland. Continue with adventure thread First Days NOTE - Anyone Joining after 1 IC ArodusThe Iron Kelpie pulled into a small dock that the Benefactor had created on an earlier journey to the Island. He had left some workers aboard the island to set up a few basic structures in anticipation to the arrival of first colonists.
Aladriel stands, taking a potion of healing, and flipping theatrically off of the ship, ignoring the gangplank. He begins sauntering towards the road, expecting the others to catch up shortly. He knew that, no matter what, he would be fine on the journey to the town. He did not know whether his companions could be so certain.