Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Missions: The Iron Kelpie

1450233641

Edited 1450356367
Aboard The Iron Kelpie our adventurers await a chance for some excitement on the high seas .. sometimes it comes to them.
1450234527

Edited 1450625052
TRAINING MISSION:   OH RATS! << USE THIS LINK WHEN YOU POST PREREQUISITE:  Posted On Iron Kelpie Adventure Thread, Completed Quest: Purchase An Item From The Iron Kelpie Quartermaster MISSION LEVEL 1  (This means 4 level 1 characters with gear should be able to take this on without difficulty) RECOMMENDED PLAYERS:  UNLIMITED TEST MISSION BEGINS 12/17/2015 DESCRIPTION: Rats have invaded the whole damn ship!  Captain Lucy Beard calls the crew to action!   Who will kill these rats deader than dead!?  Grab what ye can and get to helpin'  ... Besmara's Beard!  Is that .. A RAT WITH WINGS!! INSTRUCTIONS: If you meet the prerequisites and want to assist .. Sign the Mission Handout that corresponds to this mission.  Sign your Character Name and Level.  Then Wait until morning Slot 12/17/2015 and Post  See example in  5.Missions 
1450356338

Edited 1450356955
Day 1 rounds you should : 1. MAKE ROLLS THAT APPLY TO YOUR CHARACTER PERCEPTION Roll your perception .. See which creatures you are able to notice Obviously you can only see creatures where you have line of sight and make the perception roll The target perception roll is found in the journal entry for the creature which you should see in the Bestiary It is up to YOU (NOT ME) to determine what you see. KNOWLEDGE You will have more out of character knowledge than you have in character knowledge If you see a creature you can make the appropriate knowledge roll to see what you know about it This is also listed in the journal with thresholds of information. INITIATIVE Roll initiative .. your initiative roll will determine what you can do for ROUND 1 ONLY. 20 + = full round action 10-19 = standard action only (can be used as a move) <10 = move action only 2. ATTACKS IF APPLICABLE MOVE Move your token up to your move on the map ATTACK Roll your attack and check your attack against the creatures defenses Use the journal to determine if you hit the AC or not. 3. POST Look at what happened during your turn .. describe it . .and post it here . .you get one post per time slot which is normally a round of combat. Sometimes posts will be longer if they involve travel or out of combat situations. You should try to post in character as much as possible. You may list rolls below your post so they do not clutter up the story. See the example mission post in 5.missions
1450357432

Edited 1450357786
During Combat You Are Restricted To One Round Of Information In Each Timeslot Post
1450357680

Edited 1450530802
MORE MISSIONS FOR THE KELPIE TO COME WILL BE POSTED HERE   MISSION THREADS ARE LINKED AT THE MISSION DETAILS
1450531091

Edited 1450625043
TRAINING MISSION:  SPLASH! << USE THIS LINK WHEN YOU POST PREREQUISITE: Posted On Iron Kelpie Adventure Thread, Completed Quest: Contributing to the Greater Good MISSION LEVEL 1  (This means 4 level 1 characters with gear should be able to take this on without difficulty) MAXIMUM PLAYERS: UNLIMITED  TEST MISSION BEGINS Tue 12/22/2015 Morning Slot DESCRIPTION: After approaching a rocky formation jutting out of the water, something is moving in the water.  What could this mysterious dark shape be emerging to the surface near the Iron Kelpie! INSTRUCTIONS: If you meet the prerequisites and want to assist .. Sign the Mission Handout that corresponds to this mission. Sign your Character Name and Level. Then Wait until morning Slot 12/22/2015 and Post See example in 5.Missions