My suggestion is that some way be added to allow characters to say what the crit range on a roll is. a simple line you add to the end of a roll would work fine.
My suggestion is that some way be added to allow characters to say what the crit range on a roll is. a simple line you add to the end of a roll would work fine.
There is. Cleric in my campaign rolling in some way so it automatically rolls confirmation if he got crit.
+1. It's something that could be useful for GURPS games, Spycraft-based d20 derivatives, and a few other games I have lying around.And p. said:
My suggestion is that some way be added to allow characters to say what the crit range on a roll is. a simple line you add to the end of a roll would work fine.
I'm just going to go ahead and +1 this, 'cause about half my Pathfinder party uses scimitars (18-20).
Correct. Here's a very sloppy workaround, assuming they'll figure something out eventually.And p. said:
correct me if I'm wrong but wouldn't that replace the crit roll with a new roll
In Pathfinder I err from the rules on crits - if someone rolls & confirms, they can just multiply the threat damage. It can get wonky, but it's fast.
In the "Attributes" character section, add one called "Critical Range". The following line first rolls to see if the roll is above > crit. True returns 1, false returns 0. So if the hit does crit, the total damage is multiplied by 2.
/roll {[[1d20>@{Critical Range}]]+1}*[[{{1d20}>?{AC of Target}}]]*[[{1d6+1}]]
It's not perfect, but it's working OK for me for the time being.