OOC notes: - Since I missed last week's journal, I'll incorporate two sessions into one post so the story is complete - My computer was nice enough to reboot spontaneously, and I was silly enough not to have saved my session notes yet, so if you come across factual errors, please correct me and I'll edit. - Gold, I think Citadel by the Sea was a great module. I wished I had experienced all of it! You did a wonderful job weaving it together with the Homebrew World! - I love the group and the characters! Thanks for having me back <3 A journey begins... Winter is surely the season of Ilmater. Rations are at their lowest, while the unremitting frost bites into our empty stomachs. Every year, numerous innocent beings perish from being exposed to the cold, or from a lack of food. Through my travels I have seen endless suffering, and I've endured my share. But such is our faith. While many a god dictates a man that owns two cloaks shareth one with those in need of a cloak, it is only Ilmater that sees it necessary for us to give away even the clothes from our own body, should circumstances demand it. And by the gods, circumstances do demand it, many a time. Father Ranulf, the priest at the village, told me of the flooding of Portlandio. My first thought was an unworthy one, as I regretted never having seen Portlandio while it was still the bustling port town it was said to be. But as the picture of a flooded settlement started to take shape in my imagination, I realized the impact this would've had on the citizens. I cringed at the thought of all the deceased, the families they left behind (many of which no doubt now also homeless), and the effects this would have on next year's harvest. I stood transfixed for a moment before recovering my composure, and looked Ranulf in the eye. "It seems our ways part here." He nodded approval, and embraced me. "It was good to have you with us, Hugo. May the gods be with you." It is never easy to part with a place you're finally getting accustomed to. To leave behind those you've started caring for, those that have embraced you into their community. But such is my place in this world. As a friar, I've given up having a home of my own, as my calling requires me to always go there where I'm needed most. And so it is that I left the village (I've adopted the custom of the citizens, who tend to just call their own community "the village". Why name it when it is your whole world, after all?) on the morning that I heard of the tragedy that had befallen Portlandio. Whenever I can, I choose to travel with groups I meet on the road. Most of the beings that roam the wilderness do not shy away from robbing a man of the cloth, or even kill one. And so it is I joined forces with a bard, a mage and two Gnomes (I can only guess as to their profession, for I do not claim to understand the nature of their mechanical contraptions, or what it is they do with them). The journey south went reasonably smooth. Most bandits and small critters seem to intuitively stay out of the way of those that wield magic, and luckily we didn't encounter any more formidable foes. As we kept going south, I expected the cold to subsede, traveling towards areas with a more temperate climate. But the snowfall only seemed to get worse with the passing of the season, until ultimately my hair shirt, ever damp from sweat and rain, almost froze to my body. I ate as little of the food I'd brought along as I could survive on. Who knows how hard it might be needed when I got to my destination? Even though all the hardships made for a long, weary journey, the moment that my traveling companions and I had to part ways came all too soon. Having a different destination, they split up with me at a crossroad about half a day north of Portlandio. (Although 'crossroad' seems a generous word to describe the split in the elephant trail we were on.) I was told to stay on the path, and was expecting to reach Portlandio by noon. However, I soon encountered the tracks of what appeared to be a raiding party of some sort, and deemed it safer to continue my way through the forest. Noon came and went, with no sight of Portlandio. This was to be expected, since traveling through the forest slowed my pace considerably. Regardless, fear started to rise slowly inside me. I didn't know of any settlements in the Portlandio area, and I was dreading the prospect of having to spend the night out in the open, in an area plagued with many dangers, in the midst of winter. When dusk approached, I decided to stop looking for Portlandio and focus on finding a makeshift shelter for the night. Soon, I approached the ruins of an ancient fort. A bad aura hung about the place, and I contemplated passing by the fort in hopes of finding something more suitable. Just then, a horse whinnied. Into the heart of all suffering The horse stood just outside the fort, tied to an old wooden post. Seeing it reassured me, for this was clearly the horse of a knight of some sort (although I did wonder why it was alone, for even couriers usually travel in packs in these unsafe times). Feeling better already, I fed the horse some dried meat, even though my rations were almost depleted. After a small prayer I started looking for the entrance to these ruins, as darkness was setting in unexpectedly fast. Gaining entrance turned out to be far easier, but also far more painful than I imagined. Being virtually blind in the dark, I fell into a well on the premise. I screamed as I started falling. As I tried to grab onto something, ANYTHING to prevent my falling to death, I realized that instead of going straight down, the well gradually curved off to a side, and I was sliding instead of falling. When I came to an abrupt stop, I found myself somewhere inside the fortress. I applied some salve to my bruises, and tried to read the situation. By now I didn't have any sense of orientation, and the aura I had detected outside had an even stronger presence on the inside. The air smelled foul, the walls and ceiling were dripping with a substance that I did not intend to investigate further, for surely I would not be happy with what I would find. Clearly, I would not be able to sleep here. I suspect that prolonged exposure to these odors would have damaged my health. Instead, I decided to suppress my fear and try to find a way out of the mess I had gotten into. It wasn't before long until I encountered something intruiging. I found myself standing in front of the life-size statue of a Minotaur. But something was off with this statue. It gave off an aura! I suspected the fumes that hung around me were starting to get to me, because surely a statue couldn't have an aura. However, the statue was definitely special, unlike any craftsmanship I'd ever seen before. Whoever made it managed to capture the Minotaur it was modeled after in all its glory. Extremely detailed, and with emotion contained in every bit of stone, the sculpture seemed as if it could come to life any minute. When I moved on, I ran into a Gnome. Having had Gnomes as my companions for the past weeks, I felt soothed by their presence. Together, we continued down the halls. A little while later I had another encounter, this one far more unsettling. It started when we heard noises coming from deeper within these tombs. There were definitely evil forces at work, and although I was more scared than I had been in a long time, I decided to investigate it. What good is a priest of Ilmater that cowers in the face of danger? As I moved into a dark hallway, keeping one hand to the wall so I had a sense of direction,a silhouette appeared beside me, crouching in a hole in the wall that I hadn't seen ealier. Involuntarily I took a step backwards, and then they started to speak. "Help me human, you must help me!" They continued to explain how they were being hunted by a Minotaur. Even though I wasn't sure this being could be trusted, I found myself soothed by their voice and could not resist a plea for help. I thought about mentioning the statue I had seen, for it seemed an unlikely coincidence to come across a Minotaur twice in one day, but I thought better of it. Surely the statue could not be what scared them so? I was still a little on edge, but when we retrieved my new Gnome companion, it felt good to be in some company again. I couldn't possibly describe what happened afterwards. It turns out I had landed in what seemed to be the heart of all suffering. Apparently I had ended up underneath the fort, in a hidden area that was created as a temple for the evil lord Gruumsh! The place was infested with Orcs, and even the reanimated dead! The knight had found his way into this place as well, together with a band of adventurers. And surely they are the only reason I still live to tell this story. Never have I seen such courage and camaraderie as was displayed by these people.Apparently, one of them had found a spear in this place, cursed by Gruumsh himself! Upon picking it up, the Minotaur (it turns out there was another Minotaur after all!) got possessed by it, and attempted to murder the Elf that had given me such a scare with it earlier. Instead of killing the Minotaur, they risked life and limb to disarm him, freeing him from the curse of the spear! Coming back to his senses, the Minotaur turned out very civilized, and clearly repentant for his actions, even though they were not a product of his own free will. He offered to serve the Elf for a year and a day, and I hastened to tell him that if he were genuinely penitent, he would surely be forgiven. I suspect the Elf is a witch, but as they had the grace to forgive the Minotaur (although they did accept the oath I tried to prevent from being made) I was once again reassured to be in the presence of people I could trust. actual journal for the last session will follow...