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Is there any interest in anyone wanting to do a GI Joe RPG?

Hi, this would be my first delve into trying my hand and GMing, I've logged alot of time as a player and would like to try and branch out. I've come across a copy of a freeware homebrew game and was wondering if there would be any interest So far I like the system and would like to see if it works for either a one shot or a long term campaign I'll include the link I got my copy from at the end of the post, hit me up if interested <a href="http://libbyracing.net/GIJoe/GIJoeRPG1.pdf" rel="nofollow">http://libbyracing.net/GIJoe/GIJoeRPG1.pdf</a>
This is quirky enough that I'd give it a shot. Let me know if you get it off the ground.
Will do bro
I like the concept, but I'm not overly impressed with the PDF (overly complicated, too many skills, etc). I think a G.I. Joe campaign would be well-suited to be laid down in a Mutants & Masterminds 3e format. There might even be some canon profiles floating around (Flint, Duke, Roadblock, Snake Eyes, Sgt. Slaughter, etc).
Excellent point, I have been looking into GURPs as well as D20 modern to house the game rules. I'm open to suggestions on other systems too. FATE might be a good system too
Mike Blanc said: Let me know if you get it off the ground. I'm with Mike. If you get some players I could be in, especially if we are playing the classic characters. (No god-awful movie references, please).
If I did a game it would be set within the comic verse with the distinction that you can create your own original characters