
The remaining kobolds leap up and climb the sides of the pits climbing on each other and grabbing the rope and walls and everything they can grab. This splits the army into two positions. The mass of kobolds above the pit and the mass still inside. All players - INDIVIDUAL - acrobatics (15) to jump into the pit using kobolds to cushion your landing and squash them; failure = 1 wound. Melee attack [14] to eliminate more kobolds from the army; Failure = swarmed by kobolds (1 wound). If you are already in the pit you may choose to climb out [20] or Mel's attack the ones down there; failure = seamed (1 wound).