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Character Concepts

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Edited 1465148598
Stephen D
Elite
Marketplace Creator
Please post your character concepts here; so I can check them out and also weed out people who have joined but won't play. Please don't post any 'secret' bits of your character, just keep it fairly simple and restricted to what other party members meeting you might know. Please also request a character sheet before the game and fill it out BEFORE the game. PM me with secrets or questions; <a href="mailto:stephen@waysider.co.uk" rel="nofollow">stephen@waysider.co.uk</a>
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Syvil&nbsp;[Cyvil] Dernsson. Half-elf. Martial combatant. Clad in blackened leather armor with green trimmings a half-elven man stands before you. His cloak is a dark green of hard to place nuance and it is held on by a silvern oakleaf broach. Over his shoulder is slung an odd weapon of outlandish design which is paired with a broad, yet surprisingly lightweight, shield. His hair has a wayward leaf stuck in it and he wears a slight smile. Meant to be a front-line fighter with a broad range of defensive capabilities without ignoring damage output. Combined with proficiency in stealth, lighter armor and a knack for befriending others; Syvil is intended to be a versatile character. Ah, greetings! Syvil extends a hand to give a nimble handshake It is good to see a friendly face around here. Say, what brings you to Haven? For my part I am here to find hire with one of the Ten Companies. Could not tell you why I'm afraid; don't know myself. He turns and starts walking with you along the harbor Ah the ocean winds... You see that over there? Maladon. I will go there someday, explore its secrets and hidden corners. How do I know? This is a good question, one I'll answer for you another time perhaps. I hope you enjoy your stay here, Haven can be unforgiving as well as hospitable and if I were you I'd pay attention to the rules; The Red Dragon Brigade tends be a bit jumpy about wrongdoers. Ah there's one of them now... Silent he watches as a member of the Brigade walks past them They are a good enough sort, honestly, best not cross them though. No if there's something to be on the guard against it'd be those Crimson Blade operatives. Never up to any good, hiding in the bushes with knives and arrows. Syvil takes a moment to make a warding sign Anyway, I wish you luck, friend... what did you say your name was? Pardon me but I have blankly forgotten.
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Stephen D
Elite
Marketplace Creator
Please post characters as soon as possible; want to get the game rolling when the time comes..........................
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Ezekiel Boone Human (Variant) Ranger (Later potential multiclass) - Ranged Martial A tallish man with weathered skin who wears dark and unadorned travelling clothes, the soft tell-tale creaking of boiled leather follows him as he moves. As he does he idly uses a plain staff to aid his steps, its blunt end clacking against the ground. A hatchet is tucked into his belt, a mace swings at his side and on his back he carries a large bow. As he passes strangers he neither smiles nor scowls but nods politely, and is usually the first to stand aside if there is not room for more than one to pass easily. When he speaks, if he does, he does so with an accent that would immediately mark him out as someone hailing from the very edges of the empire and as if it's common tongue weren't his mother tongue.
Bale Fried Human (Variant Rules) Monk A young man of above average height, this pale skinned man wears a brown tunic and black breeches reaching down to his knee. His brown boots, covered in mud, go up to his knee, covering what his breeches don't. His brown eyes are almost always wide, whether from excitement or awe, or both, and his pack on his back is open, though he doesn't seem to notice. His hair is dirty and you can swear you saw a piece of corn fall out of it. Must've been your imagination. Nonetheless, his body looks to be in good physical condition, and his eagerness to adventure is only matched by his need for shampoo.
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Laucian high elf monk this young elf of only 100 years grew up in the secret temple of the shadow fighters in his home forest eager to see the world with a goal to spread not only the temple but his peoples way of life he became a folk hero to his people in the temple and the to its worshipers when he killed every member of &nbsp;an invading group that went out and tried to kill every worshiper in the temple and burn it down killing every last member of this group and saving many lives that day and seeing how strong he had become his master sent him out on his mission to find more of his people and start a new temple Laucian stand at 5'9 with silver ash hair red crimson eyes and honey touched skin he wears &nbsp;black robs with red crimson trim with black fixed hand wraps he as a short sword on his side and a whip on the other while holding his trusty spear in his hands a monk must always be ready
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Dorn Dundragon Half-Elf Rogue Dorn Dundragon is a 5'10 half-elf rogue. He is clad in all black clothes and has green eyes. Almost as if he was meant to live in the dark. Upon close inspection one can see two hidden daggers behind his cloak and a rapier next to his leg. There is a faint outline of a short bow and quiver above the daggers. His face is covered by a dark hood and black mask as to cover as much of his face as possible. The only thing one could see through the face mask are the green eyes that seem to pierce into your soul.&nbsp;Around his neck you can see a necklace with a glass eye in the center. When looked at one would dismiss him at first glance as just another nobody. Upon further inspection however, it is apparent that he is not someone to be trifled with. He is clad in all black with weapons hidden all around him. If one were to make him angry without realizing what is hidden underneath his cloak they would surely be dead in seconds.
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Ok, so copied over with the slight adjustment from the applications page.&nbsp; Beldak Chorster Half Elf Rogue 5'11&nbsp; Beldak grew up in Elven lands raised without knowing anything of his parents . He knows he has a brother somewhere in the world, that was taken to get brought up in a human city when Beldak was just a baby. &nbsp; &nbsp; &nbsp; Feeling an outsider all his early life he set off to the city at age 20, to try and find his way in the world. He settled in the Valmar Empire and found he was treated as a second class member of society, for being Half-elf and poor. &nbsp; &nbsp;Beldak however did find some true friends in the poor district of town, though he also fell into drinking & gambling. Regularly getting into fights against rivals with his friends. He dabbled in various criminal activities with his new found gang, robbing and scamming the rich. He began to earn himself a small amount of wealth and reputation with his charm and persona. &nbsp;Unfortunately his love of a drink, talk and a good time eventually drew some attention. He was set up for a crime he did not commit. After serving 5 years he was released on condition he serves the rest of his sentence out at the new colony on Haven.
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Thai
Plus
Kaar (Nicknamed the "Dovahkiin") Dragon born Paladin&nbsp; 6'10 Well known in the arenas of skarn there was a saying "Kill your self Before the Dovakiin eats you" popular with the crowed, He won many fights. some say it was more luck then skill but still he was alive and they weren't. Being a slave he had no choice but to fight until one day he had enough, killing his owners, taking his armour and weapons, what little gold there was and escaped. Clad in the armour of the arena and with the faith of the Gold Dragon Goddess Andraste by his side he has two goals. "Both of winch are none of your business"&nbsp;&nbsp;&nbsp; After&nbsp;disappearing for a few weeks off Maladon, Kaar appears on the next newcomer ship with a massive scar and a darker skin tone and the power of vengeance at his side&nbsp;but still the same&nbsp;big smile on his face.&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
Name: Vallith "Splinter" De Loom Gender: Male Race: Human Veriant Age: 28 Class: Fighter Alignmet: LN Background: As a member of the Loom family, we are no strangers to war. Second son, 1 of 3 siblings (Older sister Vin and twin brother Demere). We were trained to hold a polearm age 8, and taught many tactics of combat. While I liked to display my conviction in combat to become a knight, my brother, on the other hand, stuck to his studies to become a commander and tactician. I later became a soldier of the realm (DM faction choice) starting as a vanguard, moving up the ranks with the help of my uncle (A knight/commander of my division), but mostly because of spearheading a siege on a enemy orc stronghold where I killed the leader myself. I was appointed a horse of my own and became a cavalry soldier, I named him Sasaliz. I work towards knighthood. I proved myself many times in battle with my lance and well placed javelins, earning the name Splinter. My life as soldier went unscathed up until the day I was assigned to a small band of 8 men in which my brother was the leader of. We were tasked to eradicate some bandits that were paid by the enemy faction to occupy a small trade town. It was a trap! My brother gave us an order that I morally didn't stand by; to make a deal to save the town and its people. I refused, and we lost many lives, almost including my brother's. We were able to drive the bandits out of the town; they seemed more merciful than fearful. From that day, I learned sometimes I have to do what I despise most to succeed. I will never forget the men who nearly killed my family. Personality Trait I can stare down a hell hound without flinching. My spear will pierce all and even the gods themselves. My fortitude will not waiver for any enemy or situation. Ideals My responsibility to my city, nation, or people are all that matter. To never put ideal over progress, there is no light without dark, we will prosper by any means necessary. Bond I’ll never forget the crushing defeat my company suffered or the enemies who dealt it. Flaw My hatred of my enemies is blind and unreasoning.
Character Name: Morgan Zakharo Class: Warlock (Great old one) Race: Human&nbsp; Alignment: CN Basic character idea: Displaced scholar. Driven from his home after it was dicovered that he was digging to deep into forbidden secrets. Slightly bitter and melancholy with just a litle hint of crazy. Sometimes turns to alchohol or other drugs to drown his sorrows, but usualy diciplined and determined.&nbsp;Can be a bit of a know it all when dealing with his areas of expertise.
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Name: Von Gender: Male Race: Teafling Age: 25 Class: Fighter Alignmet: CN Background: Frank was raised as a gladiator in a town famous for its slave trade and masof arena and the fights that took place inside. &nbsp; Von came to Maladon looking for work so he could make some money to buy out some friends of his from the slave town
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Stephen D
Elite
Marketplace Creator
Please change that name 'Frank'
Name: Jon Heron Race: Human Class: Fighter Will post more details in morning.
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Character Name: Cain Immortui of Rathaka Class: Paladin Race: Human Alignment: NG Coming from a land now lost to the Mysts Cain seeks to find answers about what has destroyed his home and to serve the god Sol who has granted him safe passage into these lands. He has a cylinder shaped helm that covers his entire head that has a red cross on the face plate and looks as though it is permanently clasped on. In the right light you can see his eyes shining an un-natural red color surrounded by burn scars. His entire body is covered with worn chain-mail that is covering his neck, legs, and arms so that nothing is showing. Over his chain-mail he has a tunic that is white with a red cross across the chest and back. His maul has a spiked top and the emblem of Sol engraved into the sides with empty slots for two gems he finds worthy for his god.
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Stephen D
Elite
Marketplace Creator
All characters mentioned in this thread are hearby approved; Go forth and die gloriously in the Name of the Empire!!!
Dorn does not expect to be dying anytime soon.
1455549046
Stephen D
Elite
Marketplace Creator
prepare to be disappointed...................muuhhaaaaa
Character Name:&nbsp; Marokin left his Tiefling colony after having studied under his master Saclann. He studied diverse instrument but showed to be more keen on the stringed instruments. During his studies his master mentioned to him a legendary lute, a one of a kind instrument, that supposedly, when played well, that can make demons cry and drow weep. elves dance and dwarves fall silent. Not really being too happy about the view the world has on Tieflings, Marokin has set his goal as showing the upper world of how good an entertainer a Tiefling can be. The tail can not only whip, it can also be an excellent tool for doing percussion. The tambourine like instrument which he can fit as his tale was custom made and it took quite some time to get used to it. However, after having achieve this, the next challenge: a pair of drums that he would use to accompany his playing. Marokin is always interested in finding new instruments to toy around with but also in trying to find new ways to influence others with his music. He knows well by now how to pull the sting of his kin, but until he can strike a tone with the other races, he might still have a long way to go. When he heard about the possibility to go to the island and to Haven he felt the possibility to discover unknown lore.
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P.K.'s image just gave me a nightmare :( (its not bad. It just scares me)
Ferrork the Warpriest Half Orc Cleric Neutral Evil Ferrork was taken as a prisoner of war after the empire raided a temple of Carnas the Slayer the Mad Bear God. For a while he did physical labor, until the guards noticed his fighting prowess during a brawl in his prison camp. He was given a choice: stay a slave laborerer, or become part of the armies of the empire. Itching to praise his god by going to war again, he eagerly accepted the offer to become a soldier. He drinks, is foul-mouthed and is happy to break some bones to get what he needs. He doesn't care about most others. However, if you have managed for him to consider you a brother in arms, you have earned his respect and he will gladly die a glorious death protecting you in combat.
@derek: and that's when I am smiling ;)
Decided to go with the below as there seemed to be a lot of martial classes.&nbsp; Will be interesting also to see how it works (and doesn't in the world). Character Name: &nbsp; Azram Class:&nbsp; Sorcerer Race: Variant Human - Magic Initiate Feat Alignment: Neutral Background:&nbsp; I don't know my last name so I don't use it. I only use the name that I chose. A lot of what I know about my younger years is from others and I remember none it of it myself. I was found as a young child by a merchant caravan as they passed through one of the countless forests between cities. I was quite young and appeared to have been alone for some time. The head merchant in the caravan lured me to them with some food to catch me. The caravan dropped me off at the nearest orphanage out of the goodness of their hearts (i.e. for money). My earliest memories are of the orphanage, none of which are pleasant. Not only was I used for free labor but I was disciplined and given just enough food to keep me alive and compliant. On top of that the other children lived by the strongest rules. I was able to survive with the help of a few of the other kids. We looked after each other and made sure no one messed with us. This worked for a while.&nbsp; I spent many hard years living on the streets doing what I had to survive picking up some magic along the way.
Character Name:&nbsp; Reskin Ysseria Bordran Class: &nbsp; Race: Half-Elf Alignment: Neutral Evil Background: &nbsp;From Nethefell, Rezkin was the youngest of three brothers. His eldest brother seemed to get everything, and his older brother never seemed to get in trouble. One day, Rezkin had enough, and left, going to seek solace in the forest. He was out walking, looking for a place to rest, when he found an obelisk, one with strange, almost eldritch markings on them. Curious, he decided to rest next to the obelisk. He studied it, yet he could not seem to understand. So every two days, he would head over to the obelisk, and study it, trying to learn what the secrets held, curious as to what the purpose of the obelisk was. He was up late one night, studying, when he fell asleep next to the obelisk, he dreamt of a strange fog, which seemed to be endless. Then he heard a voice, "Question not the words of Moander, lest you be stricken by the Eating From Within. Go forth and possess beings of all power and influence me. Slay, and let the rot cover all. Fear me, and obey." Terrified by these words, Rezkin readily agreed, and was swiftly awoken from these dream. He looked down at his hands, wondering why he had such a dream, when he saw part of his hand start to rot away. Running home, he told his family of what had happened. His family, told him that this dream was called "the seed of Moander." It meant he possessed certain power, but was bound to this eldritch being. His family urged him to leave, since such an pact is frowned upon in society, and greatly so. He hated to go to the Empire's lands, yet he had no choice, so he left.
Its pretty funny looking back at the Dorn does not plan on dying any time soon comment now lol
&gt;.&lt; &nbsp;Stephen planned it!
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(not exactly representative but better than nothing) Iloa Kameha Human Cleric - Tempest Domain A large heavy-set man with dark bronzed skin, eyes of an eery piercing blue like summer skies and long raven hair that is typically tied up in a neat but masculine bun. His face is clean shaven though a tattoo of swirling and geometric design covers the left side of it, running down his neck in the same motifs and if one could see under his armor and clothes thry would see it covers that side of his chest, his shoulder and runs down to his forearm aswell. He wears unusal religious vestments, emblazoned in exotic weather and ocean symbology, over the top of a glittering suit of scale mail. This priest of Tawhirimatea, the diety of sea and storms he names should one ask him, wields a pole arm topped with a long flared blade and it's wooden haft is made of pale bleached wood with strange totemic faces carved in rings regularly spaced along it. At his hip he carries a small axe with a similarly decorated handle.
Name: &nbsp;Sharleen Meadows Class: &nbsp;Barbarian Race: Human Alignment: &nbsp;Chaotic Good Background: Sharleen is a bag full of mystery she claims to be from a far away land full of riches and claims to be merely bored of the quiet life she once lived so she set out for adventure to simply crave her itch for adventure and possible glory like how she claims she used to read in many tall tales of heroes from before she carries a great axe &nbsp;with her and cherishes it for she claims its her first weapon and cant wait to draw blood with it.
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Stephen D
Elite
Marketplace Creator
Tarleek; your character sheet is now active. You can find the character generation rules in the Main Index thread. Also; ask around by going into the VTT (virtual table top) as there are usually people there who can help you if you are new to Roll20. Basically you 'Join Game' and go to the journal tab
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(imagine this but a little younger) Name: &nbsp;Meren Denn Age: 29 Class: Fighter (to be Champion) Race: Human Alignment: Chaotic Neutral Background: &nbsp;Criminal (Burglar) Backstory:&nbsp; Grown up in a law abiding lower middle class family, Meren never thought of breaking the law, or becoming a burglar of all things. His choices were limited however when his sister fell ill one spring. Some extra money was definitely needed, dear Sila would not make it without the aid of a certain expensive medicine. Eventually Sila got better, but Meren had gotten more than a little addicted to this new "lavish" lifestyle. Meren's last job got him captured and his partner killed. If that wasn't bad enough, now he was on his way to that island...
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Stephen D
Elite
Marketplace Creator
Character sheet now active in the Virtual table top Niko! Just join game and go to the journal tab. Ask existing players for help if you are new to Roll20 or 5e
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Finally, the long awaited second character of Derek B. The one fabled to bring joy back to the game, the one fabled to bring the parties to all new heights! HE IS BACK! Rurik is a 4' 5" Hill Dwarf. He carries a large warhammer on his back and sometimes even seems like he might fall over due to it's size. As he walks around he shows an aura of supremacy as he used to be a high ranking member of the Imperial Army. He wears a suit of Chain Mail and has his old rank from the army attached to his left arm. Behind the warhammer, a shield can be seen with the symbol of Balanced scales resting on a warhammer.
1456911549
Stephen D
Elite
Marketplace Creator
YAY!
Dorn grew a beard? A beard?! Well I'll be blubbered. :) Good to have you back Derek!
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My new character concept to await approval :P Jakelil Bohalin at your service.&nbsp; Fighter, protector, hoping to be a pensioner.&nbsp; Jakelil served in a famous mercenary company from the age of 15 working his way up to sergeant. He was well respected and fought in many battles on many different sides. At the age of 50 he had a disagreement, demotion and severe reprimand by the new headstrong company captain, who was becoming ever more political, greedy and mean, starting to act ouside of the codes of war, getting involved in slavery and oppression.&nbsp; Jakelil decided to retire from the company and settle down to enjoy his old age. However his company captain withheld his pay and dishonorably discharged him from the company in humiliation. Without enough coin to settle and unable to find employment in any company on Skara he was left with no where to go. Until he heard about the colony being resettled on Maladon. With enough fight in him, there is still time to secure his future. &nbsp;
Kroasi greats you with open arms. May the spirits be with you. Kroasi is a half elf that comes from a settlement beyond the vale. She was taught about the imbalance of the spiritual world and that balance has to be achieved. Only this way will she find a way to protect her home from the Mysts. She stayed in the Vale and learned from the Druids though she is growing restless, feeling that imbalance is growing stronger and that she will has to do something to prevent it.
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Galinden Haethantyr (High Elf) Height: 6'2" Weight: 108 lbs Age: 133 years Hair: Blonde, tied in a long ponytail Eyes: Blue Class: Fighter (Into Eldritch Knight) Born to a family of renown amongst the sword guardians of the High Mages of Skarn, Galinden was trained from a young age in the ways of the order. Indeed, by the time it came for his induction to the Sword Guardians, Galinden already had a fearsome reputation with sword and scimitar. His study of the fields of magic, however, were less impressive. He maintained that this was due to him only really needing to master the martial weapons to carry out his duty; that was until the day he sadly lost his mother. Galinden’s mother, Naeria, was a high ranking Sword Guardian and, following her son’s induction, she became his mentor and trainer. It was during a training exercise that tragedy struck and Galinden’s mother was killed; a tragedy that could have been avoided if Galinden had a stronger mastery of the magical aspect of his dual role. Naeria wanted to teach her son how to combat the undead as they plagued the steps of the High Mages at all times and she wanted her son to be prepared. She also saw it as an opportunity to show Galinden that he needed to respect and train both the martial and magical disciplines equally, as some foes were resistant to the mundane. Sadly she underestimated the strength of her opponents, and she soon became overwhelmed and tragically Galinden could not save her as he did not possess the arcane skill to fend off their attackers. Since that day Galinden has strived to prove his worth to his new mentor Hadarai Ealoval, and to become the strongest Sword Guardian in memory.
1461944363
Stephen D
Elite
Marketplace Creator
NIce intro Mikey; hope to see you in a game soon.
Race: Human Age: Very old Height: 6' 3" Hair Colour: Silvery-grey Eye Colour: Grey Name: Goes only by the name "Pandora" Class: Fighter Though once a man of honour, he was left behind by his traitorous companions at the mercy of an ancient and evil God. Trapped for an eternity in a magic prison in a distant land and tortured as punishment for the actions of companions, he eventually devoted his life to this God despite these circumstances. How he eventually managed to escape the prison was a mystery to him and may remain a mystery he will take to the grave however one day the man suddenly found himself face up in the nearby desert, surrounded by elves pointing their weapons at him. Though time flowed differently inside the prison, time outside flowed normally and what he perceived as an eternity was only a few decades to the outside world. His mind far gone at this point, he finds himself drifting through a series of events which would have him end up on a ship to Maladon.
Eryn Amastacia is a Wood elf standing at 160 centimeters. She is a rogue that would not seem all that different from any other elf. The only thing is that she is not as clean as other elves. Living on the streets, she has learned to make a living with very little and does not have a dying need to feel clean. She has after all lived on the streets for most of her life. She has black hair, green eyes and fair skin. Those who have seen and been in the company of Eryn Amastacia might find themselves reminded of someone they once knew.
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name: Marlock T. Teafling class: rogue race: halfling age: 25 Marlock and his clan traveled the wilds for many years before he was capsher at the age of 25 by a band of orcish slavers and then sold of to the town of Astorvea. shortly after Marlock meat a young tiefling about the same age as him and they became fast friends. in the beginning Marlock was only friends with von because von had many connections in the arena and was able to introduce him to people who knew how to get things in and out of the coliseum and the slave slums.however over time a true friendship emerged and by the time they wore 17 they thought of each other as brothers. neither had a last name and decided to play a game of cards to decide the what there last name would be in the end von one the game and they both adopted the "T. Teafling". Around Marlocks 14th birthday Marlock Broke into an ancient tomb of the Horkonlords and stole two daggers he found lying on a dusty alter and was cursed by the daggers to get them back to Jotunbrud. He was told he could get them home by heading to an island called maladon. after several months of travel he was captured by a roaming bad of slaver orcs. upon waking up he found the daggers had disappeared from his sides upon asking the orcs what happened to them they told him when they found him there was a sudden flash of light and when they came closer they found him unarmed and fast asleep. Apon being bought from the arena and being told he was free another sudden flash of light erupted from his hips and the daggers reapered and quickly began telling him off for making them waight so long it being 10 years sines he last saw them he was verey shocked to see them again. he then boarded the boat and headed to maldon.