Okay I'm running a shadowrun campaign and I'm trying to set up a macro for a skill roll that does the following. First it checks the skills of the character as such. /r (@{Agility} +@{Unarmed} +?{Modifier|0} )d6>5 Then I want to use another macro that does a math only function called #WoundPpenalty that does, /r (floor(@{Physical DMG} /3) + floor(@{Stun DMG} /3)) and subtract it from the number of D6 rolled as is standard with Shadowrun 4e wound modifiers. Anyone have a solution for this? Thanks in advance for looking at it.